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Location
Hybrid (Tel Aviv, Israel)
Seniority
Junior · 2+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Sep 25, 2026. First seen by Alion on Sep 24, 2026.

Overview
Company
Impact
Profile match
Beach Bum is a mobile game developer and publisher founded in 2015 that specializes in digital adaptations of classic board and card games. Headquartered in Israel, the company is known for popular multiplayer titles such as Backgammon - Lord of the Board, Spades Royale, and Gin Rummy Stars. In 2021, the studio was acquired by global hyper-casual gaming company Voodoo to expand its reach across mobile platforms worldwide.

About Beach Bum

Beach Bum is a dynamic and innovative gaming company that brings a fresh twist to classic games by introducing them to the world of casual online games. Beach Bum was created in 2015 by industry leaders out of a genuine passion for gaming and technology. In 2021, Beach Bum was acquired by hyper casual gaming leader Voodoo, opening the door to countless new opportunities and millions of players worldwide!

Role Overview

We're looking for a talented and driven UI/UX Designer to join our Product Art & Design team. You'll help shape the look and feel of one of our flagship mobile gaming experiences, taking creative ownership of features and events that millions of players interact with every day.

Working closely with Product, Development, and Art, you'll own the user experience, visual concepts, and game UI that bring new features to life. You'll play a key role in creating intuitive, engaging, and visually compelling experiences that keep players coming back.

Responsibilities

  • Take full creative ownership of features and live events that millions of players engage with

  • Work closely with Product Managers, developers, and artists to understand feature mechanics and requirements and turn them into clear, polished design

  • Design fun, intuitive, pixel-perfect interfaces that are consistent with the game's art style and tone

  • Build and maintain UX flows, layouts, and reusable UI components - from first concept through final delivery

  • Share and discuss UX/UI solutions with the team to push forward the game's visual language and design quality

Requirements

  • 2+ years designing UI/UX for mobile games - features and live events

  • An impressive portfolio demonstrating:

    • Excellent UI craft, creativity, and strong attention to detail

    • Flows and layouts with pixel-perfect execution

    • Feature design including logos, icons, and UI panels

  • Solid command of color theory, composition, typography, layout design, and UI animation

  • Expert in Figma - components, variants, auto-layout, prototyping, and working within a shared design system

  • Expert in Photoshop - layer comps, smart objects, non-destructive editing with adjustment layers and masks, layer styles, and clean asset export

  • Openness to adopting new tools and AI-assisted design workflows

Advantage

  • Hands-on experience using AI tools in the design workflow (generative image and ideation tools such as Midjourney, Adobe Firefly, Claude, ChatGPT, or similar) and eagerness to work within an AI-assisted design pipeline

  • Experience designing for social, multiplayer, or live-ops-driven games

  • Motion / UI animation skills (After Effects or equivalent)

  • Experience in working with Unity

  • Animation and Sfx guidance would be a plus

Benefits

  • Cibus meal card with a monthly allowance of ILS 1,000

  • Sick leave starting from the first day of employment

  • Half-day off on select holiday eves, in addition to statutory and contractual entitlements

  • An extra vacation day accrued for each year of employment

  • Company shuttle service from Tel Aviv, Ramat Gan, Givatayim, and Herzliya

  • Study fund (Keren Hishtalmut) starting from the first day of employment

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