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Salary
$69k – $139k per year (Estimated)
Location
Remote/Hybrid (Montreal, Canada)
Seniority
Senior · 6+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
Behaviour Interactive (BHVR) is a major Canadian video game developer headquartered in Montreal, Quebec, founded in 1992. The company is best known as the creator and developer of the popular asymmetrical multiplayer horror game Dead by Daylight. In addition to developing its own original titles, the studio provides co-development and work-for-hire services for major international publishers and entertainment franchises.

Are you ready to help revolutionize the video game industry with your passion for production management and outstanding organizational skills? We are currently looking for a Project Manager to join our team.

As a Project Manager on Dead by Daylight, you will contribute to the effective management of the various planning and execution phases of a project, as well as team management, while ensuring rigorous task tracking, coordination, and communication across multidisciplinary teams.

In this role you will:

  • Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed.
  • Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
  • Support the team in day-to-day activities, remove blockers, and follow up as needed to maintain production momentum and efficiency.
  • Ensure clear and effective communication across teams, fostering a shared understanding of game design, development processes, and expected deliverables.
  • Keep the team aligned on the right priorities throughout production, promoting motivation and timely delivery of milestones.
  • Lead and support individual contributors in achieving their goals.
  • Keep stakeholders informed of progress, risks, and issues, and produce appropriate documentation, plans, and status reports.

What we’re looking for:

  • Minimum of 6 years of experience in the video game industry.
  • Minimum of 3 years of experience in production coordination multidisciplinary teams within the video game.
  • Strong understanding of production planning, schedules, and project management.
  • Experience with tools such as JIRA, Confluence, etc.
  • Strong organizational and follow-up skills with multidisciplinary teams, with the ability to manage multiple priorities in parallel and identify and escalate risks.
  • Excellent communication skills and fluency in both French and English.
  • A plus :

  • Experience with gameplay character development.

Dans ce rôle tu devras :

  • Participer aux discussions de planification, en identifiant les dépendances, les risques et en proposant des plans de rechange lorsque nécessaire;
  • Assurer le suivi des tâches dans JIRA et Confluence, en collaboration avec les responsables et les parties prenantes, afin de maintenir un plan de production clair et à jour;
  • Accompagner l’équipe dans les activités quotidiennes, lever les obstacles et assurer les suivis nécessaires pour maintenir l’élan et l’efficacité de la production;
  • Assurer une communication claire et fluide entre les différentes équipes, garantissant une compréhension commune de la conception du jeu, des processus de développement et des livrables attendus;
  • Maintenir l’équipe alignée sur les bonnes priorités tout au long de la production, en favorisant la motivation et l’atteinte des jalons de livraison dans les délais prévus;
  • Guider et gérer des contributeurs·trices individuels·lles afin qu’ils·elles puissent atteindre leurs objectifs;
  • Tenir les parties prenantes informées de l’avancement, des risques et des enjeux, et produire des documents, plans et rapports d’avancement adaptés aux besoins du projet.

Ce que nous recherchons :

  • Minimum de 6 ans d’expérience dans l’industrie du jeu vidéo;
  • Minimum de 3 ans d’expérience en coordination de production ; d’équipes multidisciplinaires dans l’industrie du jeu vidéo;
  • Excellente compréhension de la planification de production, des échéances et de la gestion de projet;
  • Expérience avec les outils tels que JIRA, Confuence, etc;
  • Solides compétences organisationnelles et de suivi auprès d’équipes multidisciplinaires, avec la capacité de gérer plusieurs priorités en parallèle, d’identifier et d’escalader les risques;
  • Excellentes aptitudes en communication et maîtrise du français et de l’anglais.
  • Un atout :

  • Expérience pour le développement des personnages gameplay.
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