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Salary
$129k – $263k per year (Estimated)
Location
In office (Los Angeles)
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DNEG is a London visual effects and animation company founded in 1998 that works on major feature films and streaming productions. Its artists and proprietary pipeline have won multiple Academy Awards for visual effects on science fiction and action titles. The company operates studios across Europe, North America and India.

Description

Position at DNEG

Software Developer - Lighting, Surfacing and Rendering

DNEG’s Lighting and Surfacing artist teams transform raw 3D data into high-end photoreal and stylised imagery. Surfacing artists create textures and materials, painted or procedural, using tools like Mari and Substance, while lighting artists use Katana and Solaris to build scenes, control lighting, and render final images with PRman and Karma.

As a developer in the Lux team, you may contribute to one or both disciplines, including material and texture workflows, scene assembly, render setup, automation, and lighting tools.

Success in this role requires strong technical ability, initiative, and the ability to collaborate effectively with both developers and artists. We value creative problem-solving and encourage new ideas.

Working in an Agile environment, you’ll partner with Product Owners and stakeholders to deliver tailored solutions, contributing across the full software lifecycle, from design and development to support and pipeline integration.

This is an opportunity to join a growing team developing technology that underpins high-end VFX and Feature Animation.

Must have:

  • Degree in Computer Science, Engineering, or relevant professional experience

  • Programming experience in C++ and/or Python

  • Basic knowledge of DCCs for film and game production (Solaris, Katana, Houdini, Mari. Substance, etc)

Nice to have:

  • Experience with software development in a Linux environment

  • Experience with source control systems and developing within a team

  • Experience with unit/integration testing

  • Experience in Qt, Boost,

  • Knowledge of the core principles of Surfacing, Lighting and Rendering

  • Experience in OpenGL, OpenColorIO, OSL, MaterialX, USD

  • Experience with the Katana C++ SDK and the Houdini C++ HDK

  • Experience with Houdini development using HOM and HDA

  • Experience with Houdini development creating interactive viewer tools.

  • Experience developing machine learning models

  • Experience developing AI-based solutions

About Us

We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film,

television, and multiplatform content. We employ more than 9,000 people

with worldwide offices and studios across North America (Los Angeles,

Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali,

Chennai, Mumbai) and Australia (Sydney).

At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

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