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Salary
$105k – $174k per year
Location
In office (Irvine)
Seniority
Senior
Employment
Full-Time

First seen by Alion on Oct 16, 2026.

Overview
Company
Impact
Profile match
Dreamhaven is a California game company founded in 2020 by former Blizzard president Mike Morhaime. It publishes and develops titles through its Moonshot and Secret Door studios. The company focuses on games built around shared player experiences.

At Secret Door, we believe some of our best memories come from shared experiences with friends. We make games designed to bring people together, and we're looking for a Senior UI/UX Designer who shares our passion for creating thoughtful, engaging player experiences. 

We're looking for a versatile Designer who can bring together UX design, UI art, and hands-on implementation in a game engine. You'll help shape how players interact with our games, from exploring early concepts and refining user flows to creating polished interface art and bringing those designs to life in-engine. You'll have the opportunity to make meaningful contributions across the development process, collaborate closely with a multidisciplinary team, and help shape the player experience in games built around shared experiences and play. You would be joining Secret Door at an exciting stage of development as we prepare Shadowstone for Early Access in late 2026, and would play an important role in refining and polishing the game's UI/UX as we approach this milestone, with the opportunity to contribute to other projects as our development efforts evolve.

 

What You Will Do

  • Design intuitive player experiences by creating wireframes, user flows, prototypes, and interaction designs that make gameplay and navigation feel seamless and intuitive
  • Develop visually polished interface elements and help establish a cohesive visual language for game UI, from individual components to complete screens and menus
  • Implement UI and UX designs directly in-engine, working hands-on to ensure interfaces function as intended and meet quality expectations
  • Develop and adapt interface experiences for PC and mobile, with consideration for console where applicable
  • Evaluate gameplay and interface experiences, identify opportunities for improvement, and refine solutions through prototyping, testing, and iteration
  • Help define UI/UX principles, workflows, and processes that make design decisions clear and actionable for the broader team

What We Need

  • Professional experience designing UI and player experiences for video games, with an understanding of the unique challenges of interactive products
  • Strong UX design skills paired with the ability to create polished UI art
  • Experience implementing UI in a game engine, ideally Unity, and collaborating with Engineers to deliver functional, polished interfaces
  • Experience designing for PC and mobile is especially valuable. Experience with console interfaces is a plus
  • Proficiency with Figma for creating wireframes and interactive prototypes, along with Photoshop, Illustrator, or equivalent tools for creating and refining UI assets
  • Ability to take ownership of your work, navigate ambiguity, communicate proactively, and work effectively with a small, multidisciplinary team.
  • A player-first perspective with a desire to create interfaces that support and enhance the overall play experience

Application Materials

  • Please include a resume, cover letter and portfolio with relevant game UI/UX samples 

The base salary range for this position is $104,591 to $174,318 USD per year, which is associated with our Level 3 salary band. The range listed for this position is just one component of Dreamhaven’s total compensation package for team members and exact compensation may vary based on skills and experience. Total compensation also includes comprehensive benefits.

Secret Door is proud to be an equal opportunity employer. We are committed to fostering a respectful, welcoming workplace where everyone has the opportunity to contribute and succeed.

Dreamhaven Candidate Privacy Notice

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