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Salary
≈ $80k – $183k per year (Estimated)
Location
Hybrid (Vancouver, Canada)
Seniority
Middle · 6+ years exp

Confirmed on the employer's own hiring board on Sep 26, 2026. First seen by Alion on Sep 26, 2026.

Overview
Company
Impact
Profile match
Headquartered in Redwood City, California, Electronic Arts is a major global leader in digital interactive entertainment and video game development. The company develops, publishes, and delivers popular games, content, and online services for consoles, mobile devices, and personal computers. Known for iconic franchises such as EA SPORTS FC, The Sims, and Apex Legends, it connects hundreds of millions of players worldwide through immersive gaming experiences.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

Infrastructure & Platform Services builds and runs the technology foundation for EA’s games. Our teams deliver the live services and backend infrastructure that are used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.

As a Software Engineer on our team, you will report to the Senior Director of Engineering. You will collaborate with studios to develop internal tools that shape gameplay, progression, and live services. You will maintain an AI-first mentality, finding opportunities to integrate AI and automation into our development lifecycle and product features. You will guide best practices and mentor engineers to provide solutions that support our player-first mission.

Responsibilities:

  • You will write testable and scalable code across the stack, integrating AI-driven logic into tools used by Live Teams.

  • You will implement AI capabilities, such as LLM integrations and vector databases, to remove developer bottlenecks and improve tool intelligence.

  • You will design components and microservices to ensure our stack supports evolving AI technologies.

  • You will partner with game designers and producers to deliver features in an agile, iterative model.

  • You will perform code reviews and mentor engineers on modern patterns, including the use of AI for tests and documentation.

Qualifications:

  • 6+ years of experience building web projects using modern development practices, including frontend UI and backend microservices

  • Hands-on experience building products with AI capabilities, such as prompt engineering, RAG, or agentic workflows

  • Experience building backend services using Node, Kotlin, Go, or similar technologies

  • Experience with TypeScript, including modern patterns such as React hooks, functional components, and advanced type systems

  • Experience deploying services on cloud-based infrastructures such as Kubernetes, AWS, GCP, or Azure

This is a hybrid remote/in-office role.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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