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Headquartered in Redwood City, California, Electronic Arts is a major global leader in digital interactive entertainment and video game development. The company develops, publishes, and delivers popular games, content, and online services for consoles, mobile devices, and personal computers. Known for iconic franchises such as EA SPORTS FC, The Sims, and Apex Legends, it connects hundreds of millions of players worldwide through immersive gaming experiences.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Experience Designer

Join Electronic Art’s Firemonkeys Studio in Melbourne as an Experience Designer, where you will help us design innovative, high-quality and engaging games on iOS and Android devices. We release new meaningful live service updates on a regular basis for The Sims Freeplay, and upcoming, unannounced new titles.

We’re looking for an Experience Designer with extensive experience in the gaming industry with a passion to enhance our player experience. Use your UX and UI design skills to resolve our players problem through iteration, testing and validation. In this diverse role you will work alongside with a variety of creative developers developing AAA mobile games and report to the Studio XD Lead.

Responsibilities:

  • Create and produce incredible visual experiences and interactions in accordance with the direction of the XD Lead, Designer and Product Manager
  • Design and implement aesthetically appealing, innovative and engaging user-experience using our inhouse tools
  • Work closely with game designers, programmers, producers and product manager to resolve our player’s complex problems
  • Work within an agile environment with cross disciplinary team with effective communication
  • Comfortable with running User Testings Workshops and Present the findings to the team.
  • Ability to approach a feature design through player journey, wireframing, low fidelity mock, high resolution mocks and prototype in Figma.
  • Experienced in working with Figma Component Library
  • Work within an existing and evolving UI style guide, help solve graphical and technical limitations
  • Advocate for our player experience, identify and work to remove pain points while preserving our games unique design
  • Support and Assist other Experience Designers

Qualifications:

  • A strong portfolio showcasing your UX/UI design work, including interaction designs and key frame animations
  • Strong illustration skills
  • 5+ years of Videogame and/or relatable App UI experience within Web or Digital
  • Proficiency with Adobe CS, Illustrator, Photoshop and Figma
  • Ability to learn in-house UI development tools
  • Experience in User Research, User Flow, Wireframing and Prototyping
  • Strong communication skills and team player
  • Lives in Melbourne - a hybrid role
  • A passion for video games, art and improving user experience is a must

What’s in it for you?

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career - so there’s that. There’s also:

An employee assistance program, including coaching and therapy sessions to support your wellbeing

  • An inclusive parental leave policy that supports all parents and carers
  • 17.5% annual leave loading - yes, we’ll pay you extra to take a break!
  • Bonus end of year leave days - time off between Christmas and New Years, no annual leave necessary
  • Volunteer leave and charitable donation matching
  • A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses
  • Opportunities to unwind after a busy week with drinks and nibbles
  • Quarterly team events (e.g. escape room, lawn bowls, paint and sip)
  • 2 Development Days (project and personal) every 6 weeks, including a Game Jam x end of year party week in December
  • Unique Firemonkeys and Sims merch

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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