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Salary
≈ $76k – $166k per year (Estimated)
Location
In office (Vancouver)
Seniority
Middle · 3+ years exp

Confirmed on the employer's own hiring board on Oct 19, 2026. First seen by Alion on Sep 26, 2026.

Overview
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Profile match
Electronic Arts is an American video game publisher founded in 1982 by Trip Hawkins that develops and publishes games for consoles, PCs and mobile devices. Its franchises include EA SPORTS FC, Madden NFL, The Sims, Battlefield and Apex Legends, built by studios such as EA Vancouver, Maxis, DICE and Respawn, and it earns much of its revenue from live services and in-game content. The company is headquartered in Redwood City, California, United States.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Motion Designer, EA SPORTS MADDEN NFL

Job Summary:

As a Motion Designer for EA SPORTS MADDEN NFL, you will be a key creative force in shaping the visual excitement and energy of the game. You will design and implement high-quality 2D and 3D motion graphics that captivate millions of players and define the look and feel of our in-game content. Reporting to the Motion Graphics Lead, you will collaborate with a passionate, cross-functional team to deliver polished motion experiences that elevate player engagement and drive the visual identity of a world-class sports title.

Responsibilities:

  • Design and Animate: Create visually compelling 2D and 3D motion content for Madden’s in-game presentations and front-end experiences, ensuring the player experience stays fresh and engaging year-round.

  • Collaborate and Execute: Partner with Experience Designers, UI Designers, UI Technical Designers, Art Directors, and Engineers to translate creative direction into polished motion experiences that balance player needs, business goals, and technical constraints.

  • Conceptualize and Prototype: Drive the visualization of new game features and product initiatives through motion prototypes, 3D explorations, and visual storytelling.

  • Elevate the Visual Language: Evolve and champion the motion design principles and standards that ensure a consistent, high-quality visual experience across the entire Madden ecosystem.

  • Advocate and Iterate: Present your work to stakeholders, articulate design rationale, and iterate based on feedback to enhance the usability, clarity, and emotional impact of the final product.

Requirements:

  • A strong portfolio showcasing exceptional 2D/3D motion design, video editing, compositing, and animation craft. Your work should demonstrate powerful visual storytelling and a user-centered approach.

  • 3+ years of professional experience creating high-quality motion graphics for product, entertainment, or game development teams.

  • Expert proficiency in After Effects and Cinema 4D. Experience with design systems and prototyping tools like Figma is essential.

  • Deep understanding of core visual design principles, including composition, typography, color, timing, and motion theory.

  • Demonstrated experience creating motion content that supports a product through its development release cycles.

  • Proven ability to develop concepts and translate them into compelling motion experiences, from initial exploration through final implementation.

  • Excellent communication skills, with the ability to present ideas clearly and collaborate effectively with diverse teams.

  • A genuine passion for sports, gaming, and creating unforgettable player experiences.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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