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Location
In office (Stockholm)
Seniority
Middle · 4+ years exp

Confirmed on the employer's own hiring board on Sep 26, 2026. First seen by Alion on Sep 26, 2026.

Overview
Company
Impact
Profile match
Headquartered in Redwood City, California, Electronic Arts is a major global leader in digital interactive entertainment and video game development. The company develops, publishes, and delivers popular games, content, and online services for consoles, mobile devices, and personal computers. Known for iconic franchises such as EA SPORTS FC, The Sims, and Apex Legends, it connects hundreds of millions of players worldwide through immersive gaming experiences.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This is a 12-Month Contract

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

LET’S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

As a Software Engineer on the UI Engine team, you will contribute to the development and optimization of core UI systems that power Battlefield.

Working closely with senior engineers and cross-discipline partners, you will implement scalable solutions, improve runtime performance, and help strengthen the robustness of our UI platform. This role is ideal for an experienced engineer who enjoys systems-level challenges, performance work, and collaborating across technical domains.

You will contribute directly to improving the efficiency, stability, and maintainability of UI systems within Frostbite.

Responsibilities

  • Implement and maintain engine-level UI systems and features.
  • Analyze and improve CPU and memory performance in collaboration with senior engineers.
  • Contribute to system refactoring and modernization efforts.
  • Work with central tech and performance teams to validate and improve system behavior.
  • Support debugging, profiling, and optimization efforts across the UI stack.

Example Work

  • Optimize runtime UI systems to improve CPU efficiency and memory usage.
  • Investigate and resolve performance bottlenecks in collaboration with engine teams.
  • Contribute to scalable system improvements driven by broader platform initiatives.
  • Implement profiling hooks and diagnostic improvements.

Requirements

  • 4+ years of professional software engineering experience.
  • Strong C++ skills and experience working in large codebases.
  • Experience working with engine systems or central technology.
  • Practical experience with CPU and memory profiling in real-time applications.
  • Ability to work independently on well-scoped implementation tasks.

Highly Meriting

  • Experience working with UI systems.
  • Experience in AAA game development.
  • Familiarity with engine-level debugging and performance tooling.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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