Salary
≈ $93k – $184k per year (Estimated)
Location
Hybrid (Cambridge, United Kingdom)
Seniority
Staff
Visa
Licensed UK visa sponsor
Employment
Full-Time
Confirmed on the employer's own hiring board on Oct 12, 2026. First seen by Alion on Apr 28, 2026.
Overview
Company
Impact
Profile match
Frontier Developments is a Cambridge game company founded in 1994 by David Braben, co-creator of Elite. It develops simulation and management games including Elite Dangerous, Planet Coaster and the Jurassic World Evolution series. The company is listed in London and builds titles on its own COBRA engine.
Backed by Metaplanet
WHAT’S THE ROLE?
We are looking for a Lead Game Designer to join our Design team in a key leadership role, working on our portfolio of Creative Management Simulation (CMS) titles. In this role, you will be responsible for driving the game vision and translating it into compelling, high-quality game experiences.
Working as both the lead designer on a project, and supporting project leadership, you will influence key design decisions and provide line management and mentorship to members of the Design Team, helping to support their performance, career progression and long-term team development.
WHAT YOU'LL BE DOING
- Leading the Design Team onan entire projectand taking ownership of design for major feature areas.
- Providing line management to designers, including performance management, career developmentand mentoring.
- Working with the Game Director ensuringdeliveryon the game’s vision.
- Managing project risks and identifyingblockers and inefficiencies.
- Driving quality using playtests, player feedback, QA reporting, and your own insights.
- Designing game features, creating in-game content and balancing game systems.
- Collaborating closely with other development disciplines to build understanding and gain alignment throughout development.
- Management of game design documentation & communication across the team.
- Working with Production to ensure effective feature prioritisation and work scheduling.
WHAT YOU'LL BRING
- Game Design experience in a senior, leador principal design role.
- Strong experience in leading, managing and developing designers through effective line management and mentorship.
- Strong awareness and passion for CMS games.
- Proven experience in campaign design, systems design and delivering major game features.
- Deepunderstanding of player psychology.
- Excellent presentation skills, and experience in presenting your ideas to stakeholders both within and outside the project.
- Knowledge of a variety of game design theories and methods.
- Experience collaborating across multi-disciplinary teams
BONUS IF YOU HAVE
- Experience working on management games.
- Knowledge of UX/UI design principles.
- Experience of supporting and growing live games.
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