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Salary
≈ $55k – $147k per year (Estimated)
Location
Hybrid (Cambridge, United Kingdom)
Seniority
Senior
Visa
Licensed UK visa sponsor
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 10, 2026. First seen by Alion on Aug 20, 2026.

Overview
Company
Impact
Profile match
Frontier Developments is a Cambridge game company founded in 1994 by David Braben, co-creator of Elite. It develops simulation and management games including Elite Dangerous, Planet Coaster and the Jurassic World Evolution series. The company is listed in London and builds titles on its own COBRA engine.
Backed by Metaplanet

WHAT'S THE ROLE?

We are looking for a Senior Gameplay Programmer to join our Planet Coaster 2 team and play an important role in delivering quality experiences to our players. Joining an established and diverse team, you will bring experience, expertise, curiosity and energy to the development of our games. You will program primarily in C++ working with our in-house Cobra engine and cross-platform game code.

As part of our development team, you will have a fantastic opportunity to apply, expand and share your expertise in modern game development techniques, and help push the boundaries of the current generation of gaming platforms. You will be collaborating with a talented team of programmers working on game features alongside specialists across multiple disciplines. You will also collaborate with game designers and QA testers on tuning the player experience.

This is an exciting opportunity to be part of the team behind our multi-million-selling, cross-platform titles and help us continue delivering exceptional gaming experiences to our players.

WHAT YOU'LL BE DOING

  • Architecting and developing game features and systems.
  • Collaborating effectively with team members and discipline leads.
  • Designing and implementing technology using structured, efficient, maintainable, and well-documented code.
  • Considering the impact of systems on other disciplines and projects, ensuring usability, scalability, and support for long-term maintenance.
  • Guiding more junior programmers and providing feedback on their code, documentation and approach to game development.
  • Creating and maintaining project wide documentation for more complex systems, features and workflows.
  • Participating in, contributing to, and occasionally leading aspects of project reviews and meetings, as required.

WHAT YOU'LL BRING

    • A track record in the development of complex game features in released titles.
    • Excellentproblem solving and programming skills using modern C++.
    • Experience working in a large codebase with the ability to adapt to established methods.
    • Proficient profiling and optimisation skills for CPU performance and memory usage.
    • Experience of cross-discipline collaboration with game designers and content creators.
    • A genuine passion for video games.
    • A desire to be part of a world class team and contribute to its continued success.
    • A proactive approach to collaborative learning and knowledge sharing with colleagues.
    • A drive to expand your existing expertise in game development, and a passion for continued learning and self-improvement.

BONUS IF YOU HAVE

    • Experience working with a proprietary game engine.
    • Familiarity providing technical direction to teams for the development of core systems, game features or workstreams.
    • Experience managing or mentoring other programmers to support their growth.
    • Cross-platform development experience on shipped titles, including consoles (Xbox, PlayStation, etc.).
    • Working knowledge of an entity component system.
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