368,611open jobs
9,439companies
50,719added this week
Browse all
Salary
$38k – $97k per year (Estimated)
Location
In office (Paris)
Seniority
Senior
Employment
Full-Time
Overview
Company
Impact
Profile match
Gameloft is a mobile video game developer and publisher founded in Paris in 2000 by Michel Guillemot. It produces original franchises such as Asphalt and Dungeon Hunter alongside licensed titles for Disney, LEGO and Universal. The studio network spans more than a dozen countries and the company has belonged to Vivendi since 2016.

    Main challenge

    Join us at a pivotal moment: the kickoff of pre-production on an ambitious new level-based AA PC/Console project. Your mission will be to help design and lay the foundations of the game's progression structure - from the macro vision (level arcs, difficulty curve) down to the detail of each playable space - to ensure a readable, engaging, and replayable experience as the team and content scale up.

    What it means on a daily basis

    You'll be at the heart of designing the game's progression, from the overall vision down to the detail of each level:

    • Progression vision - Design and prototype the game's overall progression structure: order of mechanic introduction, level arcs, general pacing.
    • Difficulty design - Build coherent difficulty curves and continuously adjust them based on playtest feedback.
    • Prototyping & blockout - Produce blockouts and rapidly iterate on key levels starting in pre-production, to set the game's standards.
    • Cross-discipline collaboration - Work in close partnership with game design to ensure each mechanic lands at the right moment, and align expectations with creative direction.
    • Playtest culture - Set up playtest tools and processes to objectively evaluate pacing and challenge, and document design sheets (objectives, mechanics, intentions, success metrics).
    • Standards & tooling - Define level design guidelines to onboard the rest of the team as it grows, and contribute to pipeline decisions under Unreal Engine.

    What success will look like

    We'll know this bet has paid off when the game's progression is clear and well-paced from start to finish, driven by a difficulty curve that engages without ever frustrating. Concretely, this will look like:

    • Early playable prototype levels that set clear standards for what follows
    • A team able to produce content aligned with the vision as reinforcements join
    • Reference documentation that allows the project to scale without losing coherence

    Who you are

    • You can defend the design logic behind a difficulty curve or progression system you've built
    • You blockout and iterate fast, treating first versions as disposable
    • You're autonomous in Unreal Engine - you prototype without depending on others
    • You extract the two or three things that matter from a messy playtest, not everything
    • You write documentation others can build from without you in the room
    • You seamlessly apply Rational Game Design principles to all your work

    Who you would be working with

    You'll collaborate with game designers, gameplay programmers, technical artists, the QA team, production, as well as technical and creative direction (Game Manager, Creative Director).

    Where this role can take you

    This role will give you creative and technical ownership of a core system at the studio level, and a strategic impact on how the game is structured and experienced by players.

    What we offer:

    • A fun and flexible work atmosphere with an iconic game studio
    • Clear creative direction and collaborative feedback
    • Fair compensation and a respectful, professional work relationship
    Free account
    Stop reading job ads. Get the ones that fit.
    One free account turns this page into a shortlist built around your stack, your level and your pay.
    Match on every job. Stack, seniority, pay and location, scored against your profile.
    368,611 open roles. Read straight off company career pages, refreshed every day.
    Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
    3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
    Create a free account
    Free forever. No card. Under a minute.

    Your match

    How well do you fit this role?
    Two answers are enough for a real match. No account needed.
    Check my fit
    Answers stay in this browser until you create an account.

    Recommended for you based on this role

    Similar stack
    Same company
    Paris
    Software Engineer 5 days ago
    $70k – $126k per year • In office • Full-Time • 2+ years exp • Bachelor's Degree • Oklahoma City
    C#
    C++
    Swift
    C#
    ASP.NET Core
    Databases
    MS SQL
    AI/ML
    Claude
    Copilot
    Mobile
    MVC
    DevOps
    CI/CD
    Jenkins
    GitHub
    Cybersecurity
    SonarQube
    Game Dev
    Unreal Engine
    Design
    Blender
    Maya
    Apply
    $145k – $262k per year (Estimated) • In office • Full-Time • 3+ years exp • Bachelor's Degree • Redwood City
    C#
    C++
    C++
    OpenGL
    Game Dev
    Unity
    Unreal Engine
    Apply
    $33k – $84k per year (Estimated) • In office • Full-Time • 6+ years exp • Wrocław
    C++
    Game Dev
    Unreal Engine
    Apply
    $11k – $24k per year (Estimated) • Remote • Freelance • Moscow
    C++
    Python
    Game Dev
    Unreal Engine
    Unreal Niagara
    Design
    Adobe After Effects
    DaVinci Resolve
    Apply
    $172k – $238k per year • In office • Full-Time • Sunnyvale
    C#
    C++
    Kotlin
    Game Dev
    HLSL
    Unity
    Unreal Engine
    Apply
    $57k – $118k per year (Estimated) • Remote/Hybrid • Full-Time • 6+ years exp • Bachelor's Degree • Barcelona
    Analytics
    A/B Testing
    Apply
    Senior UI Designer 4 days ago
    $41k – $93k per year (Estimated) • Remote/Hybrid • Full-Time • Barcelona
    Design
    Adobe Photoshop
    Apply
    $81k – $87k per year • Remote/Hybrid • Full-Time • 6+ years exp • Barcelona
    Game Dev
    Unity
    Design
    Figma
    Management
    Confluence
    Jira
    Apply
    Game Designer Intern 11 days ago
    In office • Internship • Hanoi
    Cybersecurity
    GDPR
    Apply
    Remote/Hybrid • Full-Time • Bachelor's Degree • Hanoi
    Python
    SQL
    Cybersecurity
    GDPR
    Analytics
    A/B Testing
    Apply
    In office • Full-Time • PhD • Paris
    Node JS
    JavaScript
    Node JS
    Commander.js
    Apply
    $45k – $115k per year (Estimated) • In office • Full-Time • 3+ years exp • Paris
    Apply
    $35k – $87k per year (Estimated) • In office • Full-Time • 3+ years exp • Paris
    Analytics
    Power BI
    Apply
    $51k – $92k per year (Estimated) • Remote/Hybrid • Internship • 5+ years exp • Paris
    Apply
    $63k – $119k per year (Estimated) • Remote • Full-Time • 6+ years exp • PhD • Paris
    Node JS
    JavaScript
    Node JS
    Commander.js
    Apply
    See all jobs
    This is one of many
    368,611 more open roles from verified company boards, updated every day.