Salary
≈ $135k – $253k per year (Estimated)
Location
In office (San Francisco)
Seniority
Senior · 3+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
Jam City is a Los Angeles mobile game company founded in 2010. It publishes titles including Harry Potter Hogwarts Mystery and Cookie Jam. The company operates studios across North America and Europe.
We are looking for an experienced UI/UX Designer to bring their expert game UI/UX skills to help build a new game within our Narrative studio, the team behind the hit mobile game Harry Potter: Hogwarts Mystery. You’ll have the opportunity to collaborate with top industry talent and contribute to the development of a new title, from initial concept to final product.
RESPONSIBILITIES
- Design wireframes, flows, and interactive prototypes to define the user experience for a new mobile narrative game
- Build and maintain the UI style guide and UX documentation, ensuring clarity and consistency across the product as it evolves through development
- Create high-quality, user-friendly UI assets aligned with the game’s art direction and design needs
- Provide cohesive UI design spanning the full player experience - from narrative gameplay and puzzle interactions to systems, progression, and monetization interfaces
- Collaborate closely with Game Design, Art, and Engineering to translate high-level goals into intuitive, visually compelling UI/UX solutions
- Rapidly prototype and iterate on UI/UX concepts based on team feedback, usability testing, and player insights
- Ensure interface scalability and responsiveness across a range of devices and screen resolutions
- Research market trends and competitive titles to inform innovative and genre-appropriate UI/UX design
QUALIFICATIONS
- 3 - 5 years of experience designing UI/UX for mobile games
- Solid understanding of user-centered design principles and best practices for mobile UX
- Proficient in creating wireframes, flows, and interactive prototypes using tools like Figma
- Strong experience in UI art, including creating polished game-ready assets such as icons, buttons, menus, HUDs, and other visual elements
- Strong visual/graphic design foundation - typography, layout, composition, color theory, and information hierarchy
- Strong background in the design and implementation of UI VFX, animations, and transitions to enhance user feedback
- Proficiency with Unity, including integrating UI assets and understanding engine constraints
- Excellent collaboration and communication skills across cross-functional teams (Art, Design, Engineering)
- Outstanding creativity and drive; Passion for narrative-driven or puzzle-based gameplay and crafting intuitive player experiences
- Comfortable working in an iterative, feedback-driven environment with evolving design goals
- on-site 5x week.
NICE TO HAVE
- Focused experience in UI art and visual design, with proven ownership of UI visual style and asset production
- Experience shipping a new mobile title from concept to live operations
- Background working on narrative-driven or puzzle adventure games
- Familiarity with licensed IP and brand guideline constraints
Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
428,462 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Free forever. No card. Under a minute.
Your match
How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.
Recommended for you based on this role
Similar stack
Same company
San Francisco
≈ $73k – $169k per year (Estimated) • Remote • Full-Time
Design
Adobe Photoshop
Adobe Illustrator
Figma
Adobe After Effects
Apply
≈ $43k – $115k per year (Estimated) • Remote • Full-Time
Design
Adobe Photoshop
Adobe Illustrator
Figma
Adobe After Effects
Apply
≈ $45k – $122k per year (Estimated) • Remote • Full-Time
Design
Adobe Photoshop
Adobe Illustrator
Figma
Adobe After Effects
Apply
≈ $76k – $201k per year (Estimated) • Remote • Full-Time
Design
Adobe Photoshop
Adobe Illustrator
Figma
Adobe After Effects
Apply
≈ $62k – $163k per year (Estimated) • Remote • Full-Time
Design
Adobe Photoshop
Adobe Illustrator
Figma
Adobe After Effects
Apply
3D Artist
8 days ago
Remote/Hybrid • Full-Time • 3+ years exp • Montevideo
Python
Game Dev
Unity
Shader Graph
Substance 3D Designer
Design
Maya
ZBrush
Substance 3D Painter
Apply
HRIS Analyst
13 days ago
≈ $86k – $182k per year (Estimated) • In office • Full-Time • 5+ years exp • Bachelor's Degree • Culver City
Cybersecurity
Okta
Management
Google Sheets
Apply
Apply
Level Design Artist
21 day ago
In office • Full-Time • 3+ years exp • San Francisco
Game Dev
Unity
Shader Graph
Design
Maya
Substance 3D Painter
Apply
Technical Animator
21 day ago
≈ $119k – $246k per year (Estimated) • In office • Full-Time • 5+ years exp • Master's Degree • San Francisco
Game Dev
Unity
Design
Maya
Apply
$76k – $92k per year • Remote • Internship • Bachelor's Degree • San Francisco
SQL
Analytics
SSIS
SSAS
Management
Microsoft Project
Apply
$70k – $82k per year • Remote • Internship • San Francisco
Analytics
Microsoft Excel
Apply
$70k – $82k per year • In office • Internship • San Francisco
Apply
$79k – $95k per year • Remote • Full-Time • San Francisco
Apply
Financial Services Program Executive VP
1 day ago
$213k – $374k per year • In office • Full-Time • 12+ years exp • Bachelor's Degree • Chicago • New York • Atlanta • San Francisco
AI/ML
AI Agents
Agentforce
Agentic Workflows
Marketing
Salesforce
Apply
This is one of many
428,462 more open roles from verified company boards, updated every day.

