Actively hiring
Game Development
Mobile Games
As featured in
View 6 jobs
Claim pageClaim
Follow
Overview
News
Technologies
Salaries
Products
People
Growth
Offices
Jobs
Financials
How Jam City hires
Truth index
B 78/100
Median time to fill
81 days
Ghost roles
0%
Stale roles
67%
Reposted roles
0%
Jam City scores B on the Alion truth index (A is best, E worst), measured over 3 open roles re-checked against its own hiring board: 0% look like ghost listings, 67% have gone stale and 0% are the same role posted again. Its roles close in a median of 81 days. It measures how much of what this employer publishes turns into a real, finite search - not the employer as a workplace. How the index is computed
Visa sponsorship
- United States · H-1B filings in 12 months: 4 · green card filings: 1
Overview
Jam City is a Los Angeles mobile game company founded in 2010 that publishes titles including Harry Potter Hogwarts Mystery and Cookie Jam. It operates studios in several countries and hires talent management, user acquisition, UI and UX design, 3D art and growth marketing staff. The company is headquartered in Culver City, California, United States.
News
Jam City Ends SPAC Deal That Would Have Made $1.2 Billion Firm
(Bloomberg) -- Mobile entertainment company Jam City Inc. has called off its plan to go public through a combination with a blank-check firm that would have valued the combined company at $1.2 billion.Jam City and special purpose acquisition company DPCM
Read more
Report
Tech stack
Technologies named in job postings at Jam City over the last 12 months, by layer, with the share of postings for each.
Technologies in use
16
Postings analysed
9
Stack modernity
65/100
Languages
SQL
Python
Frameworks & libraries
Unity
Cloud & platforms
Databricks
Okta
Tableau
Sign in to see how your skills match this stack
Sign In
Full Jam City tech stack
16 technologies · by team · pay by technology · changes · similar stacks
Growth
Hiring Momentum
54/100
Stable
Open positions
11
1 opened / 3 closed in 30 days
Median time-to-fill
81 days
faster than 16% of the market
ATS activity
Every ~5 hours
Today
Hiring Dynamics
+100%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
HR
50% ▲
Games
30% ▼
QA
10% ▼
Design
10% ▼
Activity Timeline
Added Machine Learning to stack
Sep 2026
Added Microsoft Excel to stack
Sep 2026
Offices
Where the company hires and what each office is for
Cities
4
Hiring now
4
Countries
2
Busiest office
Culver City
Loading the map
Headquarters
Builds here
Office with open vacancies
Tap a pin for the office
Culver City
United States
HQ
Do Not Sell or Share My Personal Information
5 open roles 5 posted in 90 days 50-200 est. staff
hires for HR, Marketing
8461-63 Higuera St., Suite 2B, Culver City, CA 90232
San Francisco
United States
Regional office
3 open roles 3 posted in 90 days 67% engineering 50-200 est. staff
hires for Games, Design
Montevideo
Uruguay
2 open roles 2 posted in 90 days 100% engineering 50-200 est. staff
hires for QA, Games
Carlsbad
United States
1 open roles 10-50 est. staff
hires for Product
Jobs
Hybrid • Full-Time • 3+ years exp • Montevideo
Python
Unity
Shader Graph
Substance 3D Designer
Design
Maya
ZBrush
Substance 3D Painter
Apply
Apply
≈ $73k – $150k per year (Estimated) • In office • Full-Time • 3+ years exp • San Francisco
Unity
Shader Graph
Design
Maya
Substance 3D Painter
Apply
≈ $101k – $244k per year (Estimated) • In office • Full-Time • San Francisco
Unity
Design
Adobe Photoshop
Apply
≈ $139k – $257k per year (Estimated) • In office • Full-Time • 5+ years exp • Carlsbad
SQL
A/B Testing
Apply
≈ $137k – $296k per year (Estimated) • In office • Full-Time • 5+ years exp • San Francisco
Python
Unity
Design
Maya
ZBrush
Substance 3D Painter
Apply
