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Salary
$114k – $256k per year (Estimated)
Location
In office (San Francisco)
Employment
Full-Time
Overview
Company
Impact
Profile match
Jam City is a Los Angeles mobile game company founded in 2010. It publishes titles including Harry Potter Hogwarts Mystery and Cookie Jam. The company operates studios across North America and Europe.

Currently, we are on the hunt for a talented UI/UX Designer who will help contribute to the success of our games! You will work in the mobile gaming space to create amazing user experiences.

** In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.

RESPONSIBILITIES

  • Collaborate with cross-functional teams including product management, concept art, game design and engineering.
  • Work with the UI/UX team to define, design and implement fun and innovative solutions for the product direction, visuals, and experience.
  • Execute at all stages of the product from concept to final product launch.
  • Create wireframes, storyboards, user flows, and prototypes to effectively communicate interaction and design ideas.
  • Present designs and key milestone deliverables to peers and stakeholders while clearly communicating design rationale.

QUALIFICATIONS

  • Experience integrating UI assets into Unity.
  • Experience creating wireframes, storyboards, user flows, visual designs, and mobile prototypes as well as clear documentation.
  • Proficiency in Photoshop, Illustrator, and XD or other prototyping tools.
  • Must clearly demonstrate a very strong understanding of advanced graphic design principles, while still adhering to the product's overall style guide.
  • Must be able to scope work, set project deadlines and deliver on time.
  • Must be able to give and receive feedback gracefully.
  • Must demonstrate UI / UX design skills with a strong portfolio.
  • Up-to-date with the latest UI trends, techniques, and technology.
  • This role is onsite 5x week!

NICE TO HAVE

  • Experience creating animated mockups of UI flows and transition-prototypes.
  • Knowledge of motion design principles.
  • Previous experience working on casual mobile games
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