Game artist and UI designer jobs in the United States
Game artist and UI designer: 47 open roles at 22 companies in the United States. None of them states a citizenship or security-check demand. 5 mention relocation support.
hasbro.com · HQ: Pawtucket, United States · Collectibles & Trading Cards · Toys, Games & Puzzles · Game Development · 1001-5000 employees · Est. 1923 · NASDAQ: HAS · Trust A · Hiring 93, 13 new
HQ: Pawtucket, United States · Collectibles & Trading Cards · Toys, Games & Puzzles · Game Development · 1001-5000 employees · Est. 1923 · NASDAQ: HAS · Trust A · Hiring 93, 13 new
Hasbro is an American toy and entertainment company founded in Rhode Island in 1923 by three brothers selling textile remnants, and it now owns Monopoly, Nerf, Play-Doh, Transformers, My Little Pony and Peppa Pig alongside the tabletop games publisher Wizards of the Coast. Its most valuable single asset is arguably Magic: The Gathering, whose collectible economics generate more profit than much larger toy lines, and the company has been reshaping itself around games and licensing after selling the eOne film studio. Headquartered in Pawtucket, Rhode Island and listed on Nasdaq, it competes with Mattel and with the digital entertainment taking children's attention.
roblox.com · HQ: San Mateo, United States · Mobile Games · Metaverse · Game Development · 5000+ employees · Est. 2004 · Trust B · Hiring 256, 13 new
HQ: San Mateo, United States · Mobile Games · Metaverse · Game Development · 5000+ employees · Est. 2004 · Trust B · Hiring 256, 13 new
Roblox is an American company founded in 2004 that operates a platform where users build and publish their own three-dimensional games and social experiences for other users to play. Its economy runs on a virtual currency called Robux, which players buy and spend inside experiences, and a share of which is paid out to the creators who make them, so the company earns from the platform rather than from producing games itself. Headquartered in San Mateo and listed on the New York Stock Exchange since 2021, it reports tens of millions of daily active users, skewed heavily toward younger age groups.
mobilityware.com · HQ: Irvine, United States · Mobile Games · 201-500 employees · Est. 1990 · Hiring 7, 1 new
HQ: Irvine, United States · Mobile Games · 201-500 employees · Est. 1990 · Hiring 7, 1 new
MobilityWare is a mobile game publisher of card and puzzle games whose flagship title Solitaire has been on the Apple App Store since it opened in 2008. The company runs its headquarters in Orange County and a studio in Utah, and it hires marketing, data, product and community staff. The company is headquartered in Irvine, California, United States.
insomniac.agency · HQ: Burbank, United States · Console Games · Game Development · Hiring 25, 2 new
HQ: Burbank, United States · Console Games · Game Development · Hiring 25, 2 new
Insomniac Games is a video game development studio that makes console action titles, with design, gameplay programming, animation and visual effects roles. It uses contract and staff positions for an upcoming project focused on combat, traversal and camera work. The studio is based in Burbank, California, United States.
ea.com · HQ: Redwood City, United States · Console Games · Mobile Games · PC Games · 1001-5000 employees · Est. 1982 · Hiring 356, 17 new
HQ: Redwood City, United States · Console Games · Mobile Games · PC Games · 1001-5000 employees · Est. 1982 · Hiring 356, 17 new
Electronic Arts is an American video game publisher founded in 1982 by Trip Hawkins that develops and publishes games for consoles, PCs and mobile devices. Its franchises include EA SPORTS FC, Madden NFL, The Sims, Battlefield and Apex Legends, built by studios such as EA Vancouver, Maxis, DICE and Respawn, and it earns much of its revenue from live services and in-game content. The company is headquartered in Redwood City, California, United States.
nex.inc · HQ: San Jose, United States · Computer Vision · Game Development · Console Games · Gaming Consoles · 11-50 employees · Est. 2017 · Startup · Trust A · Hiring 50, 1 new
HQ: San Jose, United States · Computer Vision · Game Development · Console Games · Gaming Consoles · 11-50 employees · Est. 2017 · Startup · Trust A · Hiring 50, 1 new
Nex is a motion gaming company based in San Jose, California, that makes Nex Playground, a family game console that uses computer vision to turn body movement into play without controllers or wearables. Founded in 2017, it builds active games, licensed titles and fitness content for the console and its subscription service, and it runs development teams in Hong Kong, Taipei and Singapore. It hires game developers, DevOps and frontend engineers, QA managers, hardware prototype engineers, VFX artists, designers, community managers and summer interns.
Every game design, gameplay, engine (Unity, Unreal, Godot), graphics and AR/VR role at any employer, and the backend, platform, AI, data, QA, art and product roles of the game studios - mobile, console and PC developers and publishers, esports and metaverse companies. Gambling and betting companies are left out.
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