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Salary
$109k – $207k per year (Estimated)
Location
Remote (United States, Canada)
Seniority
Senior · 7+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
Jobgether is an AI-powered job platform focused on remote and flexible work. It matches candidates with relevant roles using skills and preference-based algorithms, and also offers career coaching and job-search guidance.

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior UX Designer based in United States.

As a Senior UX Designer, you will shape intuitive, accessible, and engaging user experiences for high-profile video game projects.

You will help players understand and navigate complex UI systems while ensuring they connect naturally to core gameplay loops.

Working closely with UX, UI, game design, art, and engineering teams, you will influence experiences from early concepts through implementation.

You will establish cohesive UX standards across menus, HUDs, controls, tutorials, and interactive systems.

Your work will combine user-centered design, rapid prototyping, documentation, testing, and hands-on implementation.

You will also contribute UX expertise across projects, sharing best practices and helping teams raise the quality of their player experiences.

This is an opportunity to make a visible impact on polished, accessible gaming experiences within a collaborative and creative environment.

Accountabilities

    • Review game design documentation and ensure proposed features include clear, intuitive player feedback aligned with the overall UI vision.
    • Create UX documentation, specifications, reference materials, and guidelines that support efficient implementation by UI teams.
    • Define and maintain cohesive UX standards covering typography, layouts, accessibility, navigation, feedback, and universal control schemes.
    • Collaborate closely with UI, game design, art, and engineering teams throughout implementation to ensure experiences are polished, understandable, and consistent.
    • Support UI playtesting by helping establish testing criteria, reviewing player feedback, and translating findings into actionable improvements.
    • Identify areas of player confusion and provide UX recommendations to Systems, Content, UI, and design leadership.
    • Build and iterate on rapid UI prototypes within the game engine and fine-tune UI behavior, tutorials, controls, and text content.
    • Apply accessibility principles throughout the design and implementation process to create more inclusive player experiences.
    • Share UX knowledge, standards, and best practices across projects and teams while supporting continuous improvement.
    • Requirements

      • 7+ years of professional experience in game UI/UX design, with a strong portfolio demonstrating shipped work.
      • Proven experience designing and implementing UX for video games, including experience shipping at least one AAA title.
      • Strong understanding of modern game UX, including player flows, menus, HUDs, control mapping, tutorials, and player feedback systems.
      • Experience working with Unreal Engine and a preference for candidates familiar with Unreal technology and UMG.
      • Ability to collaborate effectively with UX, UI art, UI engineering, game design, systems, and content teams.
      • Excellent documentation, written and verbal communication, interpersonal, organizational, and problem-solving skills.
      • Strong ability to remain focused, self-motivated, and accountable while working toward project goals.
      • Practical understanding of accessibility standards and best practices for game interfaces.
      • Experience with gamepad, keyboard, and mouse interfaces, particularly for modern shooter experiences, is highly valuable.
      • Additional experience with co-op or online multiplayer games, console certification and shipping processes, or mentoring junior and intermediate designers is advantageous.
      • Fluency in French is a plus.
      • Candidates must be legally authorized to work in the United States or Canada without requiring current or future employer sponsorship.
      • Benefits

        • Opportunity to work on high-profile, AAA-quality video game experiences.
        • Collaborative environment spanning UX, UI, engineering, art, and game design disciplines.
        • Exposure to complex gameplay systems and modern game interface technologies.
        • Opportunities to contribute UX standards and best practices across multiple projects and studios.
        • Professional growth through hands-on design, implementation, testing, and cross-functional collaboration.
        • Opportunities to mentor and support the development of other designers.
        • Commitment to an inclusive and respectful workplace.
        • Reasonable accommodations available throughout the application and employment process.
        • Remote work opportunity, subject to role and project requirements.
        • Career development within a creative, technology-driven game development environment.
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