Salary
≈ $138k – $252k per year (Estimated)
Location
In office (Los Angeles)
Seniority
Senior · 5+ years exp
Visa
H-1B filings in 12 months: 81 · for this role: 8 · green card filings: 38

Removed from the employer's board on Oct 30, 2026. First seen by Alion on Aug 28, 2026. Riot Games scores A on the Alion truth index.

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Riot Games is an American video game developer founded in 2006 that built League of Legends, the free-to-play team battle game that became one of the most played titles in the world and the foundation of modern esports. It has since released the tactical shooter Valorant, the card game Legends of Runeterra, the mobile title Wild Rift and the animated series Arcane, all set in the same fictional universe, and it operates the professional leagues around its games directly rather than licensing them out. Headquartered in Los Angeles and wholly owned by Tencent, it is unusual for running a small number of titles as very long-lived services.

Riot Visual Designers seek to craft the best player experiences through their knowledge of design systems, graphic design, interactivity, layout, typography, color theory and illustration. Visual Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers. They understand players and ask questions about the what, who and how when solving for an interface or communication challenge. 

As a Manager, Visual Design for Teamfight Tactics, you will oversee a team of Visual Designers on our Gameplay initiative, helping bring new player experiences to life. You will foster collaboration with Producers, Artists, Designers, and Engineers across the organization. You will coach, develop, and guide your team through their day-to-day work while advocating for your team’s future headcount needs with product leadership. You will also set craft standards for your team, define processes and best practices, and serve as a strategic partner to production, helping plan and scope the team’s work. You will report to the Gameplay Art Director and work closely with them to uphold the vision for TFT.

Responsibilities:

  • Manage, coach, and develop a team of Visual Designers, providing regular feedback, setting clear expectations, and supporting their growth
  • Establish and uphold the visual design quality bar for Gameplay UI, ensuring work is clear, cohesive, and aligned with the visual direction of TFT
  • Provide craft direction and actionable feedback throughout the design process, from early exploration through final implementation
  • Guide the creation and evolution of UI visual styles and systems that support new gameplay experiences
  • Partner with UX Designers, Artists, Motion Designers, Engineers, and Producers to develop player-focused UI solutions
  • Partner with Production to plan and scope Visual Design work, balancing priorities, dependencies, quality, and team capacity across multiple workstreams
  • Work with Art Direction and product leadership to translate the broader vision for TFT into clear Visual Design goals and priorities
  • Advocate for the needs of the Visual Design craft, including team capabilities, staffing, workflows, tools, team health, and best practices
  • Support the implementation and polish of UI in Unreal Engine, partnering with designers and engineers to maintain visual quality through development
  • Provide direction and feedback to external art partners when additional Visual Design support is needed

Required Qualifications:

  • 5+ years of experience in UI or Visual Design in the games industry
  • 2+ years of direct people management experience in Visual Design, including setting expectations and supporting career growth
  • A portfolio demonstrating strong visual design craft and a command of contemporary graphic and interface design
  • Strong understanding of 2D art and visual design fundamentals, including composition, color, value, hierarchy, clarity, legibility, and visual communication
  • Experience providing craft leadership, mentorship, and actionable feedback to other designers
  • Experience establishing, extending, documenting, and maintaining UI visual styles and systems
  • Advanced proficiency in Figma and Photoshop
  • Experience implementing UI in Unreal Engine using UMG
  • Demonstrated ability to manage multiple concurrent workstreams, including priorities, dependencies, and progress
  • Demonstrated ability to collaborate across adjacent UI disciplines, such as Motion Graphics, UI Illustration, and UX Design

Desired Qualifications:

  • Experience with Unreal Engine concepts such as Blueprint scripting and UI Material authoring
  • Experience partnering with external art vendors on UI-focused projects
  • Experience in an additional craft area, such as Motion Graphics, Illustration, or UX Design

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we  put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

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