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Salary
$56k – $64k per year
Location
Hybrid (Montreal, Canada)
Seniority
Middle · 3+ years exp
Employment
Contractor

Confirmed on the employer's own hiring board on Oct 4, 2026. First seen by Alion on Oct 2, 2026.

Overview
Company
Impact
Profile match
Kabam is a prominent mobile video game developer and publisher headquartered in Vancouver, Canada. Originally founded in 2006 as Watercooler, Inc. by Kevin Chou, Michael Li, Holly Liu, and Wayne Chan, the company initially developed social network applications before pivoting into free-to-play, mid-core mobile and web gaming. Acquired by South Korean gaming giant Netmarble in 2017, Kabam specializes in developing visually rich, narrative-driven massively multiplayer online (MMO) and action role-playing games (RPGs) built on high-profile global intellectual properties.

At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in...

The Contractor shall provide the following services on an independent, deliverables basis, exercising their own professional judgment, expertise, and methods in performing the Services.

In this role, you can expect to:

  • Provide design input on assigned game features in alignment with core vision.
  • Pitch feature concepts and design rationale to internal leads for sign-off.
  • Write game design documentation (GDDs) for assigned mechanics, systems, and features.
  • Write narrative scripts and dialogue copy for assigned game content.
  • Detail technical specs and system requirements for implementation teams.
  • Define rules, formulas, and balance parameters for assigned game mechanics.
  • Implement and tune assigned systems, economies, and progression loops.
  • Present design specs and prototypes to cross-functional teams and stakeholders.
  • Hand off finalized design documentation and implementation guidelines to dev teams.

To be successful in this role, your background includes:

  • 3+ years of experience designing systems, characters, and/or economies on at least one shipped title
  • Strong project management
  • Experience working directly within the Unity engine and building tools
  • Strong math skills
  • Advance technical excel expertise
  • Strong oral and written communication skills.
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