1,861,925open jobs
110,065companies
260,476added this week
Browse all
Salary
≈ $16k – $43k per year (Estimated)
Location
In office (Malaysia)
Seniority
Staff · 6+ years exp

Confirmed on the employer's own hiring board on Oct 20, 2026. First seen by Alion on Sep 26, 2026.

Overview
Company
Impact
Profile match
Founded in 2006, Lemon Sky Studios is a leading CGI animation and video game art production studio. Headquartered in Kuala Lumpur, Malaysia, the company specializes in 3D modeling, visual development, and full-pipeline animation for major global entertainment franchises. Partnering with world-renowned game developers and media publishers, it provides high-quality digital assets and creative solutions for blockbuster AAA video games and animated series.

Role Overview

We are seeking highly skilled Lead 3D Artists with a passion for creative leadership, visual excellence, and technical innovation. In this role, you will lead a team of 3D Artists, bridging creativity with production execution to produce high-end characters, environments, props, and vehicles.

As a Lead 3D Artist, you will drive visual standards, mentor art talent, solve complex technical challenges, and collaborate closely with cross-departmental leads to bring extraordinary visuals to life.

Key Responsibilities

1. Artistic & Creative Leadership

  • Art Style Leadership: Translate art direction, concept art, and narrative briefs into high-quality 3D models, environments, characters, and props while maintaining visual consistency across the entire project.
  • Art Quality Control: Perform regular, constructive art reviews and feedback sessions to maintain top-tier aesthetic and technical standards across all 3D assets.
  • Look Development: Drive the look-development phase by establishing visual benchmarks, shader setups, and material standards for hero assets and key environments.

2. Team Management & Mentorship

  • People Leadership: Direct, mentor, and inspire a team of 3D Artists, character artists, and environment artists, fostering a collaborative and growth-oriented studio culture.
  • Task Allocation & Scheduling: Partner with Production and Art Directors to scope artwork, break down milestone requirements, assign tasks, and ensure on-time delivery without compromising visual quality.
  • Career Development: Conduct regular one-on-ones, performance reviews, and skill-gap assessments to help team members advance their technical and creative capabilities.

3. Technical Execution & Pipeline Optimization

  • Pipeline Management: Collaborate closely with Technical Artists, Riggers, and Developers to establish, document, and streamline art production workflows and asset pipelines.
  • Engine Integration & Optimization: Oversee the successful integration of assets into real-time game engines (Unreal Engine / Unity) or rendering pipelines (Arnold / V-Ray). Ensure assets are optimized for performance, geometry budgets, draw calls, texture memory, and frame rates.
  • Standardization: Create clear art documentation, style guides, and technical specifications (LOD strategies, UV density standards, naming conventions) for the internal team and external partners.

4. Hands-On Production

  • Asset Creation: Maintain active hands-on involvement by sculpting, modeling, texturing, and lighting complex assets for key gameplay moments or cinematic sequences.
  • Prototyping: Build quick, iterative visual prototypes to test artistic concepts, mechanics, or engine features in early production phases.

5. Cross-Disciplinary Collaboration & Outsourcing

  • Interdepartmental Synergy: Work alongside Game Designers, Animators, VFX Artists, and Audio Teams to ensure art assets integrate seamlessly with gameplay, rigging constraints, and narrative cues.

Job Requirements

  • Experience: 6+ years of industry experience in games or animation, with at least 2-3 years in a senior or lead capacity.
  • Software Mastery: Expertise in industry-standard software including Maya/3ds Max, ZBrush, Substance Painter/Designer, and Photoshop.
  • Engine Knowledge: Hands-on experience integrating assets into Unreal Engine or Unity and/or offline rendering pipelines like Arnold/V-Ray.
  • Portfolio: A strong portfolio demonstrating high-level modeling, texturing, lighting, and a solid grasp of form, proportion, color, and anatomical detail across stylized or realistic art directions.
  • Soft Skills: Excellent verbal and visual communication skills, strong problem-solving abilities, and a collaborative mindset.

Beneficial Skills (Bonus)

  • Technical Art: Experience with shader creation (HLSL/Node-based), scripting (Python/MEL), or procedural workflows in Houdini.
  • Lighting & LookDev: Basic knowledge of lighting setups and cinematic rendering for portfolio-level presentation.
  • Industry Knowledge: Familiarity with version control software (e.g., Perforce, Git).
Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,861,925 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Malaysia
Hybrid • Part-Time • 2+ years exp • Tashkent
Analytics
Microsoft Excel
Management
Google Docs
Apply
AI VFX Artist 1 hour ago
In office • Contractor • Paris
Python
AI/ML
ComfyUI
DevOps
Linux
Apply
$18k – $29k per year • In office • Full-Time • Chengdu
Management
Jira
Outlook
Microsoft Office
Apply
Hybrid • 2+ years exp • Vancouver
Game Dev
Houdini
Substance 3D Designer
Design
Adobe Photoshop
Maya
Apply
Game Designer 3 hours ago
In office • 4+ years exp • Bengaluru
Apply
In office • Internship • Bachelor's Degree • Austin
Python
JavaScript
TypeScript
C++
DevOps
Git
Management
Slack
Google Workspace
ServiceNow
Apply
Hybrid • Internship
JavaScript
Java
PHP
TypeScript
SQL
Java
Hibernate
Lombok
PHP
Drupal
Databases
MySQL
Redis
AI/ML
Multimodal AI
AI Agents
NLP
Frontend
Angular
DevOps
Git
AWS
Management
Agile
Scrum
Apply
Engineering Team Lead 18 days ago
≈ $83k – $176k per year (Estimated) • Remote (Europe, UTC+0 – UTC+3 hours) • 3+ years exp • United Kingdom
Python
C
C
FFmpeg
Databases
PostgreSQL
Redis
AI/ML
LLM
DevOps
GCP
Datadog
CI/CD
Docker
Kubernetes
Shift-Left
Cybersecurity
Shift-Left Security
Management
Agile
Apply
Remote (Uzbekistan) • Full-Time • 4+ years exp • Tashkent
JavaScript
TypeScript
Node JS
Frontend
Redux
Three.JS
React.js
Redux Toolkit
Lighthouse
DevOps
CI/CD
Git
Apply
≈ $93k – $162k per year (Estimated) • Hybrid • 7+ years exp • Master's Degree • Vancouver
Python
AI/ML
Computer Vision
AI Agents
TensorFlow
PyTorch
Game Dev
Godot
Unity
Apply
≈ $15k – $40k per year (Estimated) • In office • Bachelor's Degree • Malaysia
Python
Go
LISP
Go
Ent
DevOps
Splunk
Ansible
Red Hat
VMWare
KVM
Hyper-V
OpenStack
Linux
VLAN
BGP
Apply
≈ $14k – $26k per year (Estimated) • Hybrid • Full-Time • Bachelor's Degree • Malaysia
Apply
≈ $7k – $18k per year (Estimated) • Hybrid • Full-Time • 2+ years exp • Bachelor's Degree • Malaysia
Apply
Finance Engineer 8 hours ago
≈ $38k – $81k per year (Estimated) • Remote (Singapore) • 5+ years exp • Hong Kong • Malaysia • Singapore • Taiwan
Python
Java
SQL
AI/ML
AI Agents
Apply
Production Team Lead 8 hours ago
≈ $14k – $34k per year (Estimated) • In office • Full-Time • 2+ years exp • Malaysia
Analytics
Microsoft Excel
Management
Microsoft Office
Apply
See all jobs
This is one of many
1,861,925 more open roles from verified company boards, updated every day.