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Salary
≈ $80k – $207k per year (Estimated)
Location
Hybrid (United Kingdom)
Seniority
Architect
Employment
Full-Time

Confirmed on the employer's own hiring board on Sep 25, 2026. First seen by Alion on Sep 24, 2026. Lighthouse Games scores A on the Alion truth index.

Overview
Company
Impact
Profile match
Headquartered in Royal Leamington Spa, United Kingdom, Lighthouse Games is an independent AAA video game development studio specializing in high-budget PC and console titles. Founded in 2022 by Playground Games co-founder Gavin Raeburn, the company focuses on building original intellectual property on Unreal Engine, with a primary emphasis on innovative driving and racing games. By combining veteran industry leadership with cutting-edge production technology, the studio develops immersive, highly polished interactive experiences for a global gaming audience.

Lighthouse Games is a leading AAA game development studio based in Leamington Spa, committed to creating world-class gaming experiences. We are seeking a talented and visionary Art Director to join our dynamic team in a hybrid working model, contributing to an ambitious new open-world game. This is an opportunity to shape and elevate the artistic direction of the project while collaborating closely with a team of passionate industry professionals.

As the Art Director, you will be responsible for defining and maintaining the overarching artistic vision, driving the quality and consistency of all visual elements across the game. You will mentor and guide the art team, working alongside technical art, design, and engineering departments to solve creative challenges and ensure the visual narrative aligns with the game’s goals.

Working alongside our Head of Art and Art Development Lead to elevate the level of visual quality across the studio.

Join us to be part of a collaborative, innovative environment where your creative leadership will shape the future of gaming.

Key Responsibilities:

  • Develop and communicate the artistic vision for the project, setting high standards for quality and style.
  • Lead and coordinate art teams across multiple disciplines including environment, character, animation, and UI arts.
  • Establish visual benchmarks, style guides, and workflows to maintain consistency and efficiency.
  • Collaborate with other departments to integrate art within the technical framework and overall game design.
  • Provide mentorship and constructive feedback to artists to foster growth and maintain motivation.

Requirements

  • Extensive experience directing art on AAA game projects.
  • Deep understanding of current gaming trends, art styles, and production pipelines.
  • Proficiency with industry-standard content creation tools and game engines (e.g., Unreal Engine).
  • Strong leadership, communication, and collaboration skills.
  • Passionate about video games and dedicated to pushing creative boundaries.

Preferred Qualifications:

  • Previous experience in open-world game development.
  • Track record of shipped AAA titles.
  • Experience working in multidisciplinary teams and agile development environments.
  • Diverse portfolio showcasing a range of artistic styles and genres.

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
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