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Salary
$135k – $284k per year (Estimated)
Location
Remote (United Kingdom, Serbia, Estonia)
Seniority
Architect
Employment
Full-Time
Overview
Company
Impact
Profile match

ABOUT US

At Longdue, we make narrative-first, psychologically deep RPGs.

Our focus is real depth- in our characters, environments, and the stories we tell. We’re here to challenge your choices, your morality-everything you think you know. We’re here to make games where decisions matter and have consequences. We're building on the legacy of foundational story-driven RPGs and joining the modern classics as we step into the future.

Our goal is simple: be a trusted name in the greater RPG canon. We’re Longdue, and we’re here to leave our mark.

ABOUT THE ROLE

We’re looking for a Technical Director to spearhead the technical vision of our studio and lead the creation of something truly bold. This is a hands-on role that will allow you to build the technical foundation of a major narrative-driven RPG from the ground up. You’ll be instrumental in shaping the systems, tools, and technologies that bring our ambitious vision to life.

As a founding team member, you will collaborate with creative and leadership teams to craft a game that challenges conventions and pushes the boundaries of storytelling in RPGs. You’ll guide our technical direction and ensure that our focus on psychologically deep, player-driven experiences is realised through innovative and scalable technology.

RESPONSIBILITIES

Refine the Technical Vision: Shape the technology stack further (Unity, Articy), game architecture, and long-term strategy that will drive the creation of our narrative-first, emotionally complex cRPG - Hopetown.

Hands-On Development: Roll up your sleeves and contribute to the creation of core game systems, tools, and pipelines that will set the stage for our future projects.

Build a Team of Innovators: Recruit, mentor, and lead a technical team passionate about storytelling and gameplay systems that have real depth and meaning, including some of the original team that worked on Disco Elysium.

Solve Complex Challenges: Dive into the toughest technical problems, from optimising performance to creating systems that can handle the weight of player-driven choices and consequences.

Collaborate Across Teams: Work closely with design, art, and production teams to ensure that our technical solutions empower the creative vision and push boundaries in meaningful ways.

Ensure Quality and Scalability: Lead code reviews, maintain high coding standards, and ensure the game runs smoothly across platforms without sacrificing the depth we aim for.

Build Tools and Pipelines for Success: Develop tools that enhance workflow efficiency, ensuring that every team member has what they need to bring our game to life.

Embrace Evolution: Be flexible and adaptive as priorities shift, and take ownership of technical risks and challenges as the studio grows.

Requirements

REQUIREMENTS

We’re seeking a technical leader who not only has the skills but also shares our passion for crafting unforgettable, narrative-first games.

  • Game Development Expertise: Extensive experience in a senior or lead technical role within the gaming industry, ideally with narrative-heavy or RPG titles and a ‘2.5D’ art style of the kind seen in Disco Elysium, Rue Valley, and similar games
  • Technical Art Experience: Strong familiarity with Unity Render Pipeline (URP) and a passion for 2.5D workflows. Demonstrated ability to develop and support art pipelines and workflows, optimising performance across assets and ensuring content is brought into the engine smoothly.
  • Shipped Titles: Experience shipping at least one commercial game on PC and/or console, preferably in the RPG or narrative-driven genre.
  • Hands-On Technical Skills: Deep coding knowledge with the ability to actively contribute to development while guiding the team.
  • RPG Experience (Preferred): Experience working on RPGs or narrative-driven games with complex character systems or player agency is highly desirable.
  • Leadership and Mentorship: Proven ability to lead, inspire, and mentor a team of technical developers, fostering a culture of innovation and excellence.
  • Problem-Solving Mastery: Strong technical problem-solving skills, especially in areas like optimisation and multi-platform scalability.
  • Familiarity with Key Technologies: Expertise in modern game engines (e.g., Unity, Articy), programming languages, and development tools to bring depth to the technical systems.
  • Agile and Toolset Mastery: Experience with Agile methodologies and tools such as Perforce, Plastic SCM, or SVN, and build systems that streamline development.
  • Cross-Disciplinary Collaboration: Excellent communication and teamwork skills to work effectively with creative teams and ensure that technical choices serve the game’s storytelling depth.

Benefits

WHY JOIN US

As a founding member of Longdue, you’ll play a key role in shaping our studio’s future, with equity giving you a direct stake in our success. You’ll help us build on the legacy of foundational story-driven RPGs, pushing the genre forward to create modern classics. This role offers the chance to make a lasting impact on a major narrative-driven RPG, all while enjoying the flexibility of a fully remote setup. Join us on this ambitious journey, and help build something bold and unforgettable.

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