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Salary
≈ $85k – $255k per year (Estimated)
Location
Remote (Egypt)
Seniority
Senior
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 20, 2026. First seen by Alion on Oct 8, 2026. Luxoft scores A on the Alion truth index.

Overview
Company
Impact
Profile match
Founded in 2000, Luxoft is a global digital strategy, custom software engineering, and IT consulting enterprise operating as a subsidiary of DXC Technology. Headquartered in Zug, Switzerland, the company serves multinational clients across key sectors including automotive, financial services, healthcare, media, and telecommunications. Through its bespoke software development, automated testing platforms, cloud architecture, and domain-tailored technology consulting, it enables enterprise organizations to accelerate digital transformation, optimize operational processes, and modernize mission-critical systems.

Project description

We are seeking a highly skilled Senior Vulkan Graphics Software Engineer to design, develop, optimize, and maintain high-performance graphics software and rendering systems. The ideal candidate will possess deep expertise in the Vulkan API, low-level C programming, graphics rendering concepts, and performance optimization across CPU and GPU architectures. Experience in embedded systems, graphics drivers, and safety-critical software environments is highly desirable.

Responsibilities

  • Graphics and Rendering Development

    Design and implement graphics rendering solutions using the Vulkan API.

    Develop and maintain low-level graphics software components in C.

    Optimize graphics pipelines for performance, memory consumption, and resource utilization.

    Implement advanced rendering techniques and visual effects.

    Develop and integrate shaders using GLSL.

    Analyze and improve rendering performance on embedded and automotive platforms.

    System-Level Development

    Work closely with hardware, driver, and platform teams to ensure efficient GPU utilization.

    Investigate and resolve graphics driver, synchronization, and performance issues.

    Implement robust memory management strategies for graphics applications.

    Design thread-safe and scalable solutions using multithreaded programming principles.

    Contribute to low-level software architecture and platform integration activities.

    Optimization and Quality

    Profile CPU and GPU workloads to identify bottlenecks and improve system performance.

    Develop highly optimized algorithms for real-time graphics applications.

    Participate in code reviews and enforce software quality standards.

    Support debugging, validation, and troubleshooting activities throughout the development lifecycle.

    Safety and Compliance

    Apply secure and reliable coding practices.

    Contribute to the development of software intended for safety-critical environments.

    Support compliance with automotive or safety-certifiable software development processes when required.

SKILLS

Must have

  • Technical Skills

    Deep understanding of the Vulkan API and graphics programming principles.

    Strong expertise in low-level C programming.

    Solid understanding of graphics rendering concepts, including:

    Vertex Buffer Objects (VBOs)

    Texturing

    Anti-Aliasing

    Rendering Pipelines

    Graphics Resource Management

    Strong debugging and problem-solving skills.

    Experience developing performance-sensitive software.

    Professional Experience

    Bachelor's or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related discipline.

    Several years of experience in graphics software development, embedded systems, or GPU-related engineering.

Nice to have

Recommended Knowledge Areas

GPU hardware architecture and graphics drivers.

Low-level driver development.

Embedded software development.

Synchronization mechanisms and multithreaded programming.

Advanced memory management techniques.

CPU and GPU performance optimization.

GLSL shader development.

Real-time system performance profiling and debugging.

Nice-to-Have Skills

Experience with safety-certifiable coding standards and methodologies.

Familiarity with automotive functional safety standards (e.g., ISO 26262).

Experience developing graphics software for automotive, embedded, industrial, or safety-critical systems.

Knowledge of safety-oriented development processes and code quality frameworks.

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