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Location
Remote (United Arab Emirates, Cyprus, Serbia, Armenia)
Seniority
Middle · 3+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Nov 6, 2026. First seen by Alion on Nov 2, 2026.

Overview
Company
Impact
Profile match
MY.GAMES is a European game developer and publisher whose community unites more than one billion registered players. Its titles include War Robots, Hustle Castle, Rush Royale, Left to Survive and Tacticool, built by an internationally distributed team of game development professionals. The company is headquartered in Amsterdam, Netherlands.

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers - and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres - from casuals to shooters.

What you’ll do:

  • Adapt PC game UI and controls for PlayStation, Xbox, and Nintendo Switch across Unreal Engine and Unity projects
  • Analyze existing UI and input systems, scope the required changes, and estimate the work involved
  • Implement gamepad navigation, touch-screen support, focus management, menu logic, and dynamic UI elements
  • Adapt interfaces for TVs and handheld screens, with an eye on readability, scaling, and localization
  • Track down and fix UI and input bugs, then profile and optimize interface performance

What you need to succeed:

  • 3+ years of commercial experience programming game interfaces
  • Solid hands-on skills in Unreal Engine (C++, Blueprints, UMG) or Unity (C#, uGUI, input handling systems)
  • Practical experience implementing gamepad controls and UI navigation
  • A solid grasp of focus management, routing, and input priority
  • Comfort diving into unfamiliar code, tracking down root causes, and extending existing systems
  • Ability to own a task end to end - from estimate to implementation to bug-fixing - while knowing when to ask for help
  • Willingness to work across both Unreal Engine and Unity and pick up whichever stack you don’t know yet

Nice to have:

  • Hands-on experience with both engines
  • Console development, porting, or shipping experience
  • Experience adapting complex interfaces - inventories, maps, skill trees
  • UI profiling and optimization skills
  • Active use of AI tools to analyze unfamiliar code, find bugs, and write or refactor code

What we offer:

  • Work remotely from all around the world

  • Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms

  • A strong team of specialists across different areas - access unique expertise and professional knowledge

  • Possibility to experiment and work on interesting tasks with ambitious goals - we have all resources to implement new ideas

  • Create great games and win the hearts of players

  • Push the boundaries of the game industry and lead the way forward

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