Salary
$28k – $33k per year (gross)
Location
In office (Singapore)
Seniority
Junior · 2+ years exp
Employment
Freelance
First seen by Alion on Sep 16, 2026.
Overview
Company
Impact
Profile match
ONEMT is a game company that develops and publishes mobile games. Its current work includes fast-paced high-fantasy combat titles with heroes, enemies and bosses, and it hires 3D animators, VFX artists and technical artists. The company is based in Singapore.
Job Summary
We are seeking a talented 3D Animator to bring our high-fantasy heroes, dynamic enemies, and epic bosses to life. You will be responsible for creating fluid, impactful, and expressive character animations tailored for fast-paced mobile combat. Working closely with client engineers and game designers, you will ensure animations look crisp from top-down game camera angles and execute seamlessly in-engine.
Key Responsibilities
- Combat & Character Animation: Keyframe high-quality 3D animations for playable heroes, monsters, and bosses (including attacks, skill casts, locomotion, hits, and idle states).
- Technical Setup & Rigging: Build, test, and optimize character skeletons, joint structures, and control rigs tailored for mobile performance budgets.
- Engine Integration: Import and set up animation trees, state machines, and blend trees in-engine (Unity/Unreal), ensuring frame-accurate timing for hitboxes and skill cancels.
- Mobile Readability & Style: Ensure attack silhouettes, anticipation frames, and weight distribution read cleanly at high speeds from a top-down mobile camera perspective.
Requirements
- Proven experience as a 3D Animator on released mobile or PC action titles.
- Mastery of Maya, Blender, or 3ds Max for keyframe animation and rigging.
- Experience setting up animation controllers and state machines in Unity.
- Strong understanding of animation principles (timing, weight, anticipation, impact) applied to stylized anime/high-fantasy characters.
Skills
Character Design, Blender, 3D Animation, Unity Engine, Maya, Character Animation, Animation, multimedia, Animation and Visual Effects, Rigging for Animation, Walkthrough Animation, Unreal Engine
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