Key
Responsibilities Develop interactive applications using Godot Engine (GDScript/C#/C++) Create modular, scalable systems for 2D/3D games, simulations, and tools Deploy to multiple platforms: desktop, mobile, web, and more Integrate assets, animations, physics, audio, and UI into polished experiences Work closely with design and product teams in agile sprints You Bring 2+ years of experience with Godot (3.x or 4.x) in production projects Strong skills in GDScript, with bonus points for C# or C++ Experience building and optimizing cross-platform games or tools Familiarity with Godot’s scene system, signals, physics, and rendering pipeline A portfolio or GitHub demonstrating working Godot projects
Requirements Godot 3.x/4.x, GDScript, Cross-Platform Dev, 2D/3D Game Logic, Asset Integration, Agile
Benefits Remote-first, agile culture with high ownership Build products with real-world impact across industries Work at the forefront of open-source, lightweight game/app development Help shape the digital platforms of a fast-scaling, multi-sector enterprise

