1,827,859open jobs
106,613companies
259,143added this week
Browse all
Location
In office (Pasig)
Seniority
Junior · 2+ years exp

Confirmed on the employer's own hiring board on Oct 20, 2026. First seen by Alion on Oct 12, 2026.

Overview
Company
Impact
Profile match
PM Consulting is a Philippine HR consulting and recruitment firm based in Makati, Metro Manila, offering executive search, professional and IT recruitment, recruitment process outsourcing and HR consulting. Active since 2006, it works with more than 100 local and global client companies across many industries, and most of its mandates sit in Metro Manila business districts such as Makati, Pasig, Taguig and Mandaluyong. Its client vacancies span audit and accounting managers, HR business partners, brand and merchandising managers, data and platform engineers, solution architects and B2B sales staff.

Role Overview

A game art and creative production company is seeking a 3D Character Artist to create high-quality 3D characters, creatures, and character-related assets for game projects across different genres and platforms.

This role involves modeling, UV mapping, texturing, polishing, and preparing assets according to client specifications, quality standards, timelines, and production requirements. The successful candidate should be capable of handling complex character assets, working efficiently under production deadlines, and supporting the team through quality reviews, work planning, and guidance to junior artists when needed.

Key Responsibilities

The 3D Character Artist will work closely with the project lead to understand client requirements, clarify specifications, gather references, and define the best approach for creating character assets. The role requires careful planning before production begins, including setting daily work targets, identifying asset requirements, and flagging any ambiguity around scope, quality expectations, or timelines.

The position is responsible for creating, UV mapping, and texturing 3D characters, creatures, and related assets while ensuring they meet approved technical and artistic standards. The artist will be expected to work on complex assets, follow established production processes, and deliver high-quality work with minimal rework or quality control issues.

When required, the artist may polish or complete assets initially created by junior artists, helping bring them up to final delivery quality. The role may also include preparing assets for post-production or game engine use, including checking assets in-engine when applicable.

The role also supports productivity and delivery by estimating effort, breaking down work efficiently, and helping other artists complete assigned tasks using effective tools, methods, and workflows. The 3D Character Artist may assist the lead with first-level asset reviews, work planning, and supervision of junior artists when needed.

The successful candidate is expected to communicate regularly with leads and project managers regarding work progress, project risks, planned leaves, issues affecting delivery, and potential solutions. The role requires strong ownership, professionalism, openness to feedback, and the ability to contribute positively to team performance and project success.

Qualifications & Experience

The ideal candidate has at least 2 years of experience in a 3D game production, game art, or game art services environment, with hands-on experience as a 3D Artist or Senior Artist.

Candidates should have strong knowledge of the 3D game character creation process, including modeling, UV mapping, and texturing under production conditions. Experience with both organic and inorganic modeling is required, along with the ability to create assets that meet client requirements, deadlines, and quality expectations.

Strong working knowledge of industry-standard tools such as Maya, 3ds Max, ZBrush, and Photoshop is required. Familiarity with additional tools such as Substance Painter, Mudbox, Marvelous Designer, and experience preparing or exporting assets for game engines such as Unreal Engine is an advantage.

The role requires the ability to estimate, plan, and support the execution of game art asset creation work. Candidates should be organized, self-managed, quality-focused, and able to maintain realistic daily goals while consistently delivering assigned work on time.

Strong communication skills are important, including the ability to clearly ask project-related questions, provide work status updates, explain asset delivery notes, and document comments or feedback. The candidate should be able to communicate effectively in English with cross-functional and international team members.

The successful candidate should demonstrate professionalism, reliability, initiative, and team credibility. They should be open to feedback, willing to support junior artists, able to manage stress in production environments, and capable of contributing to team success through both individual delivery and collaborative support.

Key Skills

  • 3D character and creature modeling
  • UV mapping and texturing
  • Organic and inorganic modeling
  • Character asset polishing and quality review
  • Game-ready asset preparation
  • Production planning and effort estimation
  • Maya, 3ds Max, ZBrush, and Photoshop
  • Substance Painter, Mudbox, Marvelous Designer, or Unreal Engine exposure is an advantage
  • Strong communication, self-management, and teamwork skills

Impact of the Role

This role contributes directly to the quality and successful delivery of game art projects by producing polished, production-ready 3D character assets. Through strong technical execution, attention to detail, and collaboration with leads and junior artists, the 3D Character Artist helps ensure assets meet client expectations and project delivery standards.

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,827,859 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Pasig
≈ $15k – $39k per year (Estimated) • Remote (Philippines) • Full-Time • Pasig
Game Dev
Unity
Unreal Engine
Design
Adobe After Effects
Apply
≈ $118k – $238k per year (Estimated) • In office • Cary
C++
AI/ML
AI Agents
Agentic Workflows
Game Dev
Unreal Engine
Apply
In office • Freelance • Tokyo
AI/ML
Copilot
ChatGPT
Claude Code
Apply
Hybrid • Internship • Bachelor's Degree • Burbank
Python
Design
Maya
Substance 3D Painter
Apply
Hybrid • Internship • Master's Degree • Burbank
Game Dev
Unity
Unreal Engine
Design
3ds Max
Maya
Apply
≈ $10k – $21k per year (Estimated) • In office • Part-Time • Nizhnevartovsk
Python
JavaScript
PHP
C#
C++
PHP
WordPress
C#
.NET
WPF
Databases
MS SQL
DevOps
Windows
Game Dev
Unity
Design
Adobe Photoshop
3ds Max
Blender
Maya
Sketch
AutoCAD
Management
UML
Apply
In office • Full-Time • Hyderabad
Python
Go
Groovy
Mobile
Fastlane
DevOps
Terraform
Ansible
GCP
Red Hat
Rancher
VMWare
CloudFormation
Datadog
PagerDuty
Prometheus
GitLab CI
CI/CD
Jenkins
AWS
Docker
Kubernetes
Ubuntu
Thanos
Amazon EKS
Google GKE
CentOS Stream
Alertmanager
GitLab
Amazon ECS
Amazon CloudWatch
Linux
Game Dev
Unreal Engine
Apply
$6.9k – $9.7k per year • In office • Bachelor's Degree • Ryazan
Design
Adobe Photoshop
Figma
Management
Telegram
Microsoft Office
Apply
$11k – $14k per year • Hybrid • Moscow
Design
Adobe Photoshop
Adobe Premiere Pro
Adobe Illustrator
Figma
Apply
In office • Internship • Bangkok
Design
Adobe Photoshop
Adobe Illustrator
Figma
Adobe After Effects
Apply
In office • 2+ years exp • Pasig
Game Dev
Unity
Unreal Engine
Substance 3D Designer
Design
Adobe Photoshop
3ds Max
Blender
Maya
ZBrush
Substance 3D Painter
Apply
≈ $8.5k – $20k per year (Estimated) • In office • 3+ years exp • Bachelor's Degree • Taguig
Apply
≈ $12k – $23k per year (Estimated) • In office • 10+ years exp • Bachelor's Degree • Cebu City
Analytics
Power BI
Microsoft Excel
Apply
≈ $7.5k – $14k per year (Estimated) • In office • 3+ years exp • Bachelor's Degree • Taguig
Apply
≈ $6.5k – $16k per year (Estimated) • In office • 2+ years exp • Bachelor's Degree • Pasig
Management
Microsoft Office
Marketing
LinkedIn
Apply
≈ $24k – $54k per year (Estimated) • In office • Full-Time • Bachelor's Degree • Pasig
PHP
Management
Agile
Scrum
Apply
≈ $20k – $47k per year (Estimated) • Remote (Philippines) • Full-Time • Bachelor's Degree • Pasig
PHP
Analytics
Microsoft Excel
Management
QuickBooks
Apply
GL Accountant 1 day ago
≈ $20k – $47k per year (Estimated) • In office • Full-Time • Pasig
Analytics
Microsoft Excel
Apply
≈ $18k – $49k per year (Estimated) • In office • Full-Time • Pasig
Management
Outlook
Agile
Microsoft Office
Apply
≈ $11k – $24k per year (Estimated) • In office • Contractor • Bachelor's Degree • Pasig
Analytics
Microsoft Excel
Apply
See all jobs
This is one of many
1,827,859 more open roles from verified company boards, updated every day.