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Salary
$50k – $92k per year
Location
In office (France, Singapore)
Seniority
Senior · 3+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 17, 2026. First seen by Alion on Sep 1, 2026. Razer scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Razer is a gaming hardware and lifestyle company founded in 2005 by a Singaporean lawyer and an American engineer who believed gaming peripherals were being designed by people who did not play games. It sells gaming laptops, mice, keyboards, headsets, controllers and chairs, and it built the Chroma lighting ecosystem and Synapse software that turned peripheral configuration into a platform other manufacturers now support. Dual headquartered in Irvine, California and Singapore, it was listed in Hong Kong until being taken private in 2022 and has an unusually devoted following among younger gamers.

Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.

Job Responsibilities :

We're looking for a Senior AI Engineer to join Razer Technology Team to design and ship local (on-device) AI models that run efficiently across gaming, biosensing, and peripheral applications. You'll work at the intersection of machine learning and real-time systems - taking models from prototype to optimized, production-grade inference that runs on the player's machine and our hardware, with tight latency and resource budgets. You'll be part of a ~25-person R&D team and collaborate closely with our haptics, audio, and platform groups.
  • Implement and optimize AI/ML models for on-device inference in latency-sensitive gaming and peripheral contexts.
  • Build and integrate models that process biosignal and sensor data (e.g. from peripherals and wearables) in real time.
  • Optimize models for performance and footprint - quantization, pruning, and acceleration across CPU/GPU/NPU targets.
  • Write efficient, production-quality C++ for the runtime and inference layers of our SDK.
  • Collaborate with platform, haptics, and audio teams to expose AI capabilities to game studios through clean, well-documented APIs.
  • Profile, benchmark, and continuously improve inference speed, memory use, and energy efficiency.

Pre-Requisites :

  • 3+ years of experience in AI/ML engineering, applied ML, or a closely related role.
  • Proficiency in C++ (required) - comfortable writing performant, maintainable code in a real-time or systems context.
  • Hands-on experience deploying machine learning models, ideally on-device / edge rather than purely cloud.
  • Familiarity with ML frameworks and runtimes (e.g. PyTorch, ONNX Runtime, TensorRT, llama.cpp / GGML, or similar).
  • Understanding of model optimization techniques (quantization, pruning, distillation) and the trade-offs they involve.
  • Strong fundamentals in performance profiling and working within constrained compute/latency budgets.

Salary Ranges:

€44,356.00 - €82,020.00 (per annum)

Disclaimer: Exact compensation may vary based on skills, experience, and location.

Razer is proud to be an Equal Opportunity Employer. We believe that diverse teams drive better ideas, better products, and a stronger culture. We are committed to providing an inclusive, respectful, and fair workplace for every employee across all the countries we operate in. We do not discriminate on the basis of race, ethnicity, colour, nationality, ancestry, religion, age, sex, sexual orientation, gender identity or expression, disability, marital status, or any other characteristic protected under local laws. Where needed, we provide reasonable accommodations - including for disability or religious practices - to ensure every team member can perform and contribute at their best.

Are you game?

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