2,171,281open jobs
139,875companies
239,357added this week
Browse all
Salary
$38k – $115k per year
Location
Remote (likely United States)
Employment
Contractor

First seen by Alion on Nov 3, 2026.

Overview
Company
Impact
Profile match
Headquartered in Nairobi, Kenya, Recruitment Room is a global human resources technology and workforce solutions enterprise. The company provides an international employment platform encompassing Employer of Record (EOR) services, global talent acquisition, multi-currency payroll processing, contractor management, and an integrated Human Resource Information System (HRIS). By leveraging AI-powered matching tools and local legal compliance infrastructure across international markets, it enables startups, remote-first businesses, and growing enterprises to recruit, onboard, and manage cross-border teams.

Godot Game Developer - Remote

Work Arrangement: Remote

Employment Type: Contract

Compensation: $38,400-$115,200/year equivalent

Hourly Rate: $20-$60/hour

Annualized compensation is an illustrative equivalent based on 40 hours/week × 48 weeks/year. Actual earnings depend on hours worked, project availability, approved work, and task completion. Compensation is output-based, with payment for tasks that meet project specifications. Minimum submission requirements apply, including a minimum number of tasks per week.

About the Role

We are seeking an experienced Godot Game Developer to contribute to an interactive game development and AI training project.

In this role, you will use your expertise in the Godot engine to design and implement gameplay systems, develop interactive features, integrate assets, and resolve technical challenges. You will also document development workflows, review code, and provide structured feedback to help improve AI systems' understanding of game development.

This opportunity is suited to developers with practical game development experience, strong technical communication skills, and a portfolio demonstrating their ability to deliver engaging interactive experiences.

Key Responsibilities

  • Design and implement gameplay systems, mechanics, and features using the Godot engine.

  • Develop and manage scenes, visual scripting workflows, and asset integration.

  • Adapt game assets and logic to meet evolving project requirements.

  • Document development processes and provide regular written feedback on completed components.

  • Conduct comprehensive code reviews to improve code quality and maintainability.

  • Identify, analyze, and resolve technical challenges affecting gameplay or performance.

  • Optimize game performance and user experience.

  • Participate in iterative development cycles and provide insights to improve playability and engagement.

  • Use playtesting and debugging to identify and resolve gameplay issues.

  • Provide clear technical instructions, task documentation, and acceptance criteria.

Required Qualifications

  • Demonstrated experience in game development through professional, indie, solo, or serious hobby projects.

  • Strong proficiency with the Godot engine, including editor tools, scene management, and debugging utilities.

  • Experience with GDScript or C#, with the ability to interpret, troubleshoot, and improve gameplay logic.

  • Practical knowledge of gameplay systems design, asset integration, and game debugging.

  • Ability to identify and resolve gameplay issues through iterative playtesting.

  • Strong written communication skills and the ability to document technical workflows clearly.

  • Critical thinking and problem-solving skills.

  • Ability to work independently in a remote environment and deliver tasks that meet project specifications.

Preferred Qualifications

  • A portfolio or verifiable published work, such as a personal website, itch.io or Steam projects, GitHub repositories, game jam entries, or shipped title credits.

  • Advanced proficiency with a major game engine, such as Godot, Unity, or Unreal Engine.

  • Experience with C#, GDScript, C++, or visual scripting tools such as Blueprints.

  • Background in game QA, technical design, systems design, or automated testing.

  • Experience with code review, mentorship, or improving development workflows.

  • Previous involvement in AI training or evaluation projects.

Portfolio is a key part of the application. Include work that best demonstrates your game development skills and technical capabilities.

Core Skills

Godot Engine

  • GDScript
  • C#
  • Gameplay Systems Design
  • Scene Management
  • Asset Integration
  • Visual Scripting
  • Game Debugging
  • Code Review
  • Performance Optimization
  • Playtesting
  • Game QA
  • Technical Documentation
  • Written Communication
  • Problem-Solving
  • Mentorship

Who Should Apply?

This opportunity is ideal for Godot developers, gameplay programmers, indie game developers, technical game designers, and experienced game development hobbyists with practical experience building interactive experiences.

If you can develop gameplay systems, troubleshoot technical issues, optimize performance, and clearly document your work, this is an opportunity to apply your expertise to real-world game development tasks while contributing to the advancement of AI systems.

Compensation Structure

Compensation is output-based. Experts are paid per task that meets the project specifications. The time required to complete each task may vary based on experience and workflow. Minimum submission requirements apply, including a minimum number of tasks per week.

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
2,171,281 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
In your city
FTUE Game Designer 3 hours ago
Remote (likely EAEU) · Moscow
Apply
Remote (United Kingdom) · London
Python
C++
Databases
Amazon Redshift
Design
Adobe Photoshop
Maya
ZBrush
Apply
Remote (United Kingdom) · London
Python
Design
Blender
Maya
Apply
$108k – $130k per year · Remote (likely United States) · Full-Time · PhD
Game Dev
Unreal Engine
Design
Adobe Photoshop
Blender
Maya
ZBrush
Substance 3D Painter
Apply
Senior UI Artist 1 day ago
$104k – $154k per year · Equity · Remote (United States) · San Mateo
Game Dev
Unreal Engine
Apply
Hybrid · Internship · Denver
Python
JavaScript
C#
C#
ASP.NET Core
Apply
$21k – $27k per year · In office · Matsumoto
JavaScript
SQL
C#
Visual Basic
Databases
MySQL
PostgreSQL
Oracle
DevOps
Rest API
Windows Server
Apply
In office · Full-Time · 3+ years exp · Hyderabad
JavaScript
TypeScript
C#
C#
ASP.NET Core
Polly
xUnit
Moq
Databases
Redis
MS SQL
AI/ML
Copilot
Cursor
Claude
Frontend
Angular
DevOps
Rest API
Azure DevOps
Azure
CI/CD
Git
Apply
In office · Full-Time · Moscow
SQL
C#
C#
ASP.NET Core
Databases
PostgreSQL
Redis
ClickHouse
RabbitMQ
Memcached
DevOps
Git
Gitflow
Bitbucket
GitHub
GitLab
Linux
Management
UML
Apply
In office · Full-Time · 4+ years exp · Bengaluru
JavaScript
TypeScript
C#
C#
.NET
Frontend
Zustand
Redux
React.js
Material UI
Ant Design
Sass
Recoil
styled-components
Emotion
Lighthouse
Mobile
State Management
DevOps
Rest API
New Relic
CI/CD
QA
Jest
Sentry
Apply
$134k – $250k per year · Remote (likely United States) · Contractor · Master's Degree
Lua
Lua
Solar2D
AI/ML
RLHF
Apply
$96k – $230k per year · Remote (likely American Samoa, Samoa) · Contractor · Master's Degree
Python
C++
AI/ML
RLHF
DevOps
GitHub
Apply
$134k – $250k per year · Remote (likely United States) · Contractor · Master's Degree
Lua
AI/ML
RLHF
Game Dev
Defold
Apply
Remote (likely Barbados) · Contractor
Apply
$288k – $576k per year · Remote (likely United States) · Contractor · Master's Degree
SpaceTech
SysML
MBSE
MedTech
Verification & Validation
Apply
See all jobs
This is one of many
2,171,281 more open roles from verified company boards, updated every day.