Location
In office (Guangzhou)
Employment
Contractor
Overview
Company
Impact
Profile match
Riot Games is a global video game developer, publisher, and esports tournament organizer headquartered in Los Angeles, California. Founded in 2006 by Brandon Beck and Marc Merrill and acquired by Tencent in 2011, the company is best known for creating League of Legends, one of the most played PC games and dominant esports titles in the world. Riot's product portfolio includes the tactical shooter VALORANT, Teamfight Tactics, League of Legends: Wild Rift, and the fighting game 2XKO, alongside its multimedia production wing responsible for the Emmy Award-winning animated series Arcane.
关于我们
我们以玩家体验为核心,专注于创新与高性能的技术开发。作为Riot中国在研项目组的一员,你将与多元化团队协作,面向全球玩家开发和优化新一代游戏服务。我们鼓励持续学习和开放交流,为工程师提供成长与挑战并存的环境。如果你热爱技术,有志于高并发与分布式挑战,欢迎加入我们,共同打造未来的游戏体验。
岗位职责
- 负责游戏服务端功能模块的开发与维护,保障服务稳定、高效与安全;
- 实现和优化服务端核心系统,包括用户数据、战斗逻辑等相关支撑模块;
- 持续改进服务端性能,定位并解决线上和测试环境中的技术问题;
- 参与服务端相关工具开发,提高开发与运维效率;
- 与客户端、策划等多团队协作,高效推动功能实现与体验落地;
- 跟踪主流服务端技术动态,并将优秀实践和新技术应用到项目中。
任职要求
- 本科及以上学历,2年以上服务端开发经验,计算机相关专业优先;
- 熟悉C++、Java或Golang等主流服务端编程语言,有扎实的编码和调试能力;
- 熟悉高并发、分布式系统、常用中间件(如消息队列、缓存、数据库等)的开发与优化;
- 能够独立负责细分模块或业务功能的开发、测试及维护;
- 具备良好的分析和问题定位能力,能高效响应并解决线上业务问题;
- 善于跨团队沟通与合作,把控开发进度,确保需求高质量落地;
- 有持续学习和自我提升意识,关注行业新技术动态。
用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.
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