Location
Remote (likely Ukraine)
Confirmed on the employer's own hiring board on Nov 7, 2026. First seen by Alion on Nov 6, 2026.
Overview
Company
Impact
Profile match
Description
Vacancy created to hire one specialist from the bootcamp.
Requirements
Leverage custom UI frameworks for adapting the user interface for console platforms
Work mostly with large-scale custom engine-based C++ code base projects
Work closely with the team to integrate new features.
Work with both the high-level and low-level functionality of the console platforms.
Work on CPU and memory optimization tasks, improving the functionality of various game subsystems and game engine tools.
Use scripting languages (e.g., Lua) to extend the user interface capabilities, etc..
Ensure clean, efficient, and scalable code.
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