1,064,334open jobs
62,272companies
179,194added this week
Browse all
Salary
≈ $85k – $201k per year (Estimated)
Location
Remote (United States)
Employment
Contractor

Confirmed on the employer's own hiring board on Oct 1, 2026. First seen by Alion on Sep 28, 2026. Side scores A on the Alion truth index.

Overview
Company
Impact
Profile match
Side is an American real estate technology company founded in 2017 that operates as a licensed brokerage behind the scenes for top-performing agents who want to run their own brand. Rather than recruiting agents into its own name, it supplies the brokerage licence, compliance, transaction management, marketing and technology while the agent's own company is what clients see, which inverts the traditional franchise relationship. Headquartered in San Francisco and privately held, it works with a deliberately small number of high-producing teams rather than pursuing agent count.

At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.

We're looking for a Cinematic Technical Animator to help bring dynamic, narrative-driven experiences to life through animation, scripting, and cinematic systems. This is a highly multidisciplinary role for someone who can move comfortably between animation, visual scripting, and storytelling while working hands-on in Unreal Engine every day.

This is a 3-month 1099 contract supporting a narrative-driven first-person game project.

Requirements

What you will do:

Cinematic & Narrative Systems

  • Design and build scalable pipelines, tools, and systems for cinematic and narrative content, enabling creative teams to work efficiently with minimal engineering support.
  • Build and implement cinematic content using Level Sequences, Animation Montages, Animation Blueprints, and Blueprint scripting.
  • Help establish workflows that support both gameplay and cinematic storytelling.

Animation & In-Engine Implementation

  • Implement character animation directly in Unreal Engine, including runtime animation control and integration.
  • Use visual scripting and animation systems to improve character performance, emotional fidelity, timing, and storytelling impact.
  • Troubleshoot and debug animation and cinematic issues directly in-engine, identifying practical solutions without relying heavily on engineering.

Cross-Disciplinary Collaboration

  • Partner closely with animation, narrative design, audio, lighting, and other creative teams to create cohesive cinematic experiences.
  • Balance technical requirements with storytelling, pacing, and presentation goals.
  • Optimize cinematic systems for performance, reliability, and scalability while supporting ongoing creative iteration.

What we are looking for:

  • 2+ years of game development experience with recent hands-on implementation experience.
  • Strong Unreal Engine 4 experience, particularly with Blueprints, visual scripting, animation systems, and cinematic workflows.
  • A multidisciplinary background such as Technical Art/Technical Animation with strong animation experience, or Design with strong art/animation experience.
  • Hands-on experience implementing animation in-engine, including Animation Blueprints, Montages, Level Sequences, and character animation integration.
  • Strong understanding of narrative timing, pacing, and cinematic storytelling.
  • Strong investigative, debugging, and problem-solving skills with the ability to diagnose issues independently.
  • Experience contributing to at least one shipped game, ideally one recognized for strong narrative or mission design.
  • Excellent communication and collaboration skills, with the ability to work effectively across multiple disciplines.
  • Passion for narrative-driven first-person shooters.

Nice to Haves:

  • Experience developing cinematic or narrative pipelines and tools.
  • Experience with runtime character control and complex animation systems.
  • Experience optimizing cinematic systems for performance and long-term scalability.
  • Strong understanding of how animation, audio, lighting, and narrative systems work together to create dramatic moments.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Experience our side of life. For more information, visit www.side.inc

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,064,334 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Fort Lauderdale
Senior Game Designer 4 hours ago
≈ $88k – $170k per year (Estimated) • In office • Full-Time • 5+ years exp • Chicago
Management
Confluence
Jira
Apply
Remote (likely EAEU) • Moscow
Management
Google Sheets
Apply
$156k – $209k per year • Remote (United States) • Full-Time • 8+ years exp • Bachelor's Degree • Glendale
C++
Game Dev
Unreal Engine
Management
Outlook
Apply
In office • Internship • Burbank
AI/ML
Claude
Runway
Game Dev
Houdini
Design
Adobe Photoshop
Adobe After Effects
Cinema 4D
Apply
PixiJS Game Developer 8 hours ago
Remote (Brazil) • Contractor • São Paulo
JavaScript
Frontend
GSAP
PixiJS
DevOps
Git
QA
Playwright
Sentry
Vitest
Apply
In office • Istanbul
Python
C#
MATLAB
AI/ML
NumPy
DevOps
Git
Game Dev
Godot
Unreal Engine
Apply
≈ $31k – $53k per year (Estimated) • In office • Internship • Naples
AI/ML
LLM
Game Dev
Unity
Unreal Engine
Design
3ds Max
Maya
Management
Outlook
Apply
In office • Internship • Naples
AI/ML
LLM
Game Dev
Unity
Unreal Engine
Design
3ds Max
Maya
Management
Outlook
Apply
$14k – $21k per year (net) • In office • Full-Time • Krasnodar
Python
C++
Databases
PostgreSQL
DevOps
Rest API
WebSockets
Windows Server
Git
Linux
Game Dev
Unity
Unreal Engine
OpenXR
Chaos Physics
Unreal Niagara
Lumen
Nanite
Apply
$41k – $115k per year • In office • Master's Degree
AI/ML
Multimodal AI
Computer Vision
PyTorch
Gaussian Splatting
NeRF
World Models
Physical AI
Embodied AI
Machine Learning
DevOps
GitHub
Game Dev
Unity
Unreal Engine
Design
Blender
Apply
Remote (Brazil) • Contractor • São Paulo
C++
Game Dev
Unreal Engine
Apply
Web Game Developer 4 days ago
Remote (Brazil) • Contractor • São Paulo
JavaScript
TypeScript
Frontend
GSAP
Tailwind CSS
SolidJS
Vite
PixiJS
DevOps
Git
QA
Playwright
Sentry
Vitest
Apply
Senior Level Artist 14 days ago
≈ $41k – $96k per year (Estimated) • Remote (United States, Brazil, Canada, Portugal, CEST hours) • Contractor • Braga
Python
Game Dev
Unreal Engine
Houdini
Apply
Remote (Brazil, Canada) • Contractor • Montreal
Design
Adobe Photoshop
Blender
Apply
Remote (Brazil) • Contractor
C++
Game Dev
Unreal Engine
Apply
Remote (United States) • Fort Lauderdale
Apply
$98k – $134k per year • Remote (United States) • Full-Time • 5+ years exp • Bachelor's Degree • Louisville • Charlotte • Arlington • Tampa • Dallas
DevOps
Azure
Platform Engineering
Cybersecurity
HIPAA
Management
Jira
Agile
Scrum
Kanban
Apply
≈ $35k – $63k per year (Estimated) • In office • Full-Time • 1+ year exp • High School Diploma • Fort Lauderdale
Apply
In office • Full-Time • Bachelor's Degree • Fort Lauderdale
AI/ML
Perplexity
Apply
In office • Full-Time • Bachelor's Degree • Fort Lauderdale
AI/ML
Perplexity
Apply
See all jobs
This is one of many
1,064,334 more open roles from verified company boards, updated every day.