As a Senior Crowds Technical Artist, you will assistthe Crowds Supervisor with technical and creative approaches to an assigned sequence, creating master crowd rigsand deploying them to the team of crowd artists for production shots.
Responsibilities
Sets up crowd assets and HDAs within the existing Houdini pipeline and tests new procedures and workflows under the artistic supervision of the Crowds Lead and Supervisor.
Createsa rangeofcrowdagents(bipeds/quadrupedsand vehicles) forefficientsimulation.
Applies and executes crowd behaviorson shots with the highest quality standards.
- Has strong technical problem-solving skills including the ability to troubleshoot pipeline issues and the ability to resolve shot-specific technical challenges independently.
Keepsup oncurrentartisticmethodologiesand ontechnologytrendsand toolsthatbestsuittheproductionand thecompanyin thedevelopmentofa strongercreative and technicalenvironment.
Works together with the team providing them withsupport, guidanceand instruction in areas that contribute towards their artistic and professional growth.
Follows the Supervisor’s and Lead's guidance.
Provides hands-on assistanceto the Crowd Animators.
GivesfeedbacktothedepartmentTD’stocontinue thedevelopmentoftoolsand workflowsassociatedwithcrowdfunding.
Requirements
- 5+yearsin VFX or animation industries.
3+ years in the animation industry.
Excellent knowledge of Houdini Crowd system.
Working knowledge of Maya, Houdini in production environments.
Knowledge of procedural rendering in Renderman.
Experience in creating crowds for animated films.
Deep understanding of the entire CG pipeline, from assets to lighting.
High English level desirable.
Spanish desirable.

