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Salary
≈ $56k – $151k per year (Estimated)
Location
Remote (Canada, US time zones hours)
Seniority
Staff

Confirmed on the employer's own hiring board on Oct 14, 2026. First seen by Alion on Oct 14, 2026.

Overview
Company
Impact
Profile match
Sourcing Unicorns is a specialized recruitment agency focused on sourcing unique creative and technical talent in the creative sectors such as immersive installations, experiential marketing, 3D animation, VFX, gaming, dubbing, and theme parks. They provide tailored recruitment strategies, headhunting missions, and employer branding services to help organizations find and retain the right talent, which they believe is as unique as unicorns. Their services include in-house recruiting, pipeline activation, and headhunting coaching, ensuring they meet the specific needs of their clients in dynamic creative industries.

About Us!

At Sourcing Unicorns, we recruit globally across the creative and experiential industry, always on the lookout for exceptional talent to bring bold ideas to life. For this opportunity, we’re proud to collaborate with the team at Fivestone Studios to find the unicorn, the one who will truly make a difference. Together, we ensure a smooth and human-centered hiring experience that reflects the studio’s vision.

About Fivestone Studios!

Fivestone Studios is a Nashville-based creative media agency that an international clientele trust as their creative secret weapon. Our MO is taking on giants and making heroes of our clients through an impressive arsenal of strategy, design, digital media production & interactive technology capabilities.

Our primary goal at Fivestone Studios is to make a space for creative warriors to grow, thrive and take on their own giants. We use our Five Stones as our lens for success and our foundation for a healthy culture: honor, bravery, vision, generosity and excellence. If you have a passion for teamwork, are willing to leave your ego at the door, and have a strong drive for creative excellence, we would love to talk.

Your Mission

We are seeking a Lead Unity Developer to take technical ownership of the architecture, development, integration, and final delivery of complex Unity applications for immersive and interactive experiences.

In this role, you will bridge creative development, technical art, third-party software development, and physical AV systems integration.

You will be responsible for maintaining the Technical Design Document, defining the application's technical architecture, coordinating development tasks, and ensuring all software and hardware components integrate into a stable, optimized, and deployable application.

We are looking for a hands-on technical leader who can balance creative ambition with practical implementation, proactively identify technical risks, collaborate with cross-disciplinary teams, and make informed technical decisions throughout production.

PS.: Candidates must be able to work and collaborate during US business hours (US time zones), regardless of their location.

Your Responsibilities

1. Technical Architecture & Documentation

- Own, develop, and maintain the Unity Technical Design Document (TDD).

- Define application architecture, software dependencies, integration requirements, and technical workflows.

- Establish development standards and best practices for C#, Unity project organization, asset management, and source control.

- Identify technical risks, performance constraints, and integration challenges early in development.

- Document the final application architecture, configuration, and deployment requirements for ongoing maintenance and support.

2. Unity Application Development & Delivery

- Lead the development, integration, optimization, and delivery of the final Unity application.

- Implement and maintain core application systems using C# and Unity's component architecture.

- Integrate independently developed features, assets, and visual systems into a unified application.

- Troubleshoot performance, rendering, memory management, compatibility, and application stability issues.

- Manage application builds, deployment configurations, and production releases.

- Support system testing, debugging, and final deployment.

3. Development Planning & JIRA Support

- Collaborate with the Producer and development team to translate technical requirements into actionable JIRA tasks.

- Define technical dependencies, implementation priorities, and acceptance criteria.

- Provide technical estimates and identify potential development blockers.

- Review completed work to ensure consistency with the overall application architecture.

- Communicate technical progress, risks, and integration requirements to project stakeholders.

4. AV Hardware Consultation & Integration

- Collaborate with AV integrators and hardware vendors to ensure the Unity application operates correctly within the specified hardware environment.

- Consult on GPU/CPU requirements, rendering performance, display configurations, and system architecture.

- Support integration with external hardware, display systems, sensors, touch interfaces, and control systems.

- Develop or integrate communication interfaces for external hardware and software using appropriate protocols.

- Identify and resolve hardware/software compatibility and performance challenges.

- Participate in system testing, commissioning, and deployment as needed.

5. Web Overlay & UI Integration

- Coordinate with third-party web development vendors responsible for creating web-based UI components.

- Define and support communication interfaces between Unity and web-based applications.

- Integrate web-based UI components or overlays into Unity applications where required.

- Ensure reliable bidirectional communication, input handling, rendering, and interaction between UI and application systems.

- Troubleshoot integration issues and collaborate with external developers on performance and compatibility.

6. Technical Art & Real-Time Visual Integration

- Collaborate with Unity Technical Artists to integrate real-time graphics, shaders, materials, effects, animation, and visual systems.

- Establish performance budgets and technical guidelines for externally developed visual content.

- Evaluate and optimize visual assets to meet target frame rates, resolution requirements, and hardware constraints.

- Troubleshoot rendering pipeline, shader, material, and asset integration issues.

- Ensure independently developed visual systems function cohesively within the final application.

Requirements

Your Journey Includes

Must Have

- Unity Engine: Advanced experience developing and delivering production applications using Unity.

- C# Programming: Strong proficiency in C# development, debugging, object-oriented programming, and software architecture.

- Unity Architecture: Experience designing modular, maintainable application systems using Unity's component-based architecture.

- Graphics & Performance Optimization: Experience profiling and optimizing CPU/GPU performance, memory usage, draw calls, shaders, and real-time rendering.

- Rendering Pipelines: Working knowledge of Unity's Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and associated rendering workflows.

- Systems Integration: Experience integrating third-party SDKs, APIs, plugins, and external software systems.

- Technical Leadership: Ability to take ownership of technical decisions, coordinate dependencies, and guide development efforts across multiple disciplines.

- Source Control & Collaboration: Experience with Git, Unity Version Control, Perforce, or equivalent version control systems.

- Production Delivery: Experience building, troubleshooting, packaging, and deploying production-ready Unity applications.

Nice to Have

- JavaScript / TypeScript: Familiarity with modern web development and communication between native applications and browser-based interfaces.

- React: Experience integrating React-based interfaces or web overlays with Unity.

- AI-Assisted Programming: Practical experience using AI coding assistants to improve development efficiency, debugging, and documentation.

- Shader & Material Development: Experience with Shader Graph, HLSL, compute shaders, and custom rendering effects.

- Immersive & Interactive Installations: Experience developing software for museums, exhibitions, themed entertainment, or location-based experiences.

- Multi-Display Rendering: Experience with multi-monitor configurations, high-resolution output, camera synchronization, or distributed rendering systems.

- AV & Show Control Systems: Familiarity with external control systems and communication protocols such as TCP/IP, UDP, WebSockets, OSC, Art-Net, or DMX.

- Interactive Hardware Integration: Experience with touchscreens, depth cameras, sensors, tracking systems, RFID, and other physical interaction devices.

- Video & Media Playback: Experience integrating high-resolution video playback, hardware decoding, synchronized media, or third-party media plugins such as AVPro Video.

- Networking & External Services: Experience with REST APIs, real-time communication, event-driven architectures, and application-to-application messaging.

- Deployment & Reliability: Experience with unattended installations, application monitoring, automated startup, recovery workflows, and long-duration runtime stability..

Thank you for applying. We're committed to an inclusive process and we welcome talent from all walks of life. We aim to review every application. Roles in experiential can be ultra-specialized; if it's not a fit for this one, we may still flag your profile for future opportunities. Thanks for helping grow the Sourcing Unicorns talent ecosystem.

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