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Salary
$53k – $135k per year (Estimated)
Location
In office (London, Helsinki)
Seniority
Senior
Employment
Full-Time
Overview
Company
Impact
Profile match
Space Ape Games is a London mobile studio founded in 2012 by veterans of Playfish and Electronic Arts. Its titles include Rival Kingdoms, Transformers Earth Wars and Fastlane, built around live operations and community. The studio is owned by Supercell and continues to develop from London.

Hay Day team is stacked with great programmers who want to hire more great programmers to call them "my new favorite team member" and call upon you to join the quest of adding a little bit of fun to the daily lives of our hundreds of millions of players.

(Read more about the team, flannel, the big mistake and nothing bad in this article we made.)

At Supercell, client programmers are at the heart of the team, working together with designers, artists, and other programmers to craft fresh, new experiences for our players. Coding features is of course your bread and butter,but you'll put on your designer hat and make a ton of calls on what goes into, and what doesn’t go into, the game. You're someone who likes to decide what to do with the people you work with rather than being told what to do from above and create tremendous impact on a small team.

Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.

We offer you a chance to join a team of professionals where talent feeds talent. We do not believe in bureaucracy or convoluted processes. Game development is a team sport, so we work together to achieve the best results. We trust each other’s skills and value each other’s work. All of us are driven by the amazing opportunity to make a game played by millions of players better and better. If this sounds exciting to you, then you might just be the person we are looking for!

What You'll Be Doing

  • Craft great high-quality features and tech that help players enjoy our games more

  • Be passionate about the game and contribute design ideas to help it be better

  • Write robust code to be used by millions of players

  • Work closely with the team on shared goals while individually delivering complete work

What You Have

  • Broad understanding of games programming

  • Strong, professional experience using C++

  • Equally capable building on top of existing code as creating new systems

  • Passion to learn new skills and technology

  • Passion for games

  • A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.

Would Be Nice if You Also Have

  • Mobile development experience on iOS or Android

  • Experience creating or working on a live-service title

  • Experience with real-time, multiplayer games

  • Ability to deeply optimize code for performance

  • Deep experience in any of the following areas: mobile UI, gameplay, modern graphics tech, live-ops events

Where You'll Be

This role can be based either in our Helsinki or London Studio.

There will be some travel expectations with this role to help build relationships, as stakeholders are based in both locations.

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That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.

Once you're ready to apply, just send us your application through the form on the bottom of the page.

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About Supercell

Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever.

So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.

Hey, You Might Love It Here!

Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.

You Are Not Your Job Title ™

Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.

Benefits and Compensation

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.

Relocation? Yes!

No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you - whether they’re family members of the human or animal kind!

Not Sure if You Should Apply?

Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,

The Supercell Recruitment team

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