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Salary
≈ $29k – $76k per year (Estimated)
Location
In office (Bucharest)
Seniority
Senior
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 21, 2026. First seen by Alion on Oct 20, 2026. Ubisoft scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

As a Senior Game Designer at Ubisoft Bucharest, you will design and refine game systems and gameplay for Tom Clancy's Division 2. You’ll work with the Game Director, design team and other disciplines to bring designs from concept to final polish.

What you’ll do

  • Design, implement and tune game systems and gameplay, including balancing, character controls, cameras and enemy behavior
  • Develop systems for the living world, economy, progression and onboarding
  • Refine designs through an iterative approach and feedback from the team
  • Collaborate with designers, programmers and artists to bring designs from concept to final polish
  • Align your work with the game’s gameplay vision alongside the Game Director and design team
  • Present design concepts and workflows through clear documentation and presentations
  • Guide junior designers through feedback and collaboration

What you bring to the team

  • Experience Designing game systems and an understanding of game development processes and best practices
  • Experience in developing video games, especially online games and shooters
  • Ability to work with Blueprints in Unreal Engine, Snowdrop or similar game engines
  • Work in a self-directed way and take ownership of designs from idea to implementation
  • Listen attentively, welcome feedback and adapt your approach as designs evolve
  • Solve design problems through creative thinking and iteration
  • Communicate clearly and concisely in spoken and written English, including documentation and presentations
  • Ability to comfortably use Confluence, Excel and Power Point to write your designs and present them.

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Links to relevant game design projects or design work

This recruitment process is ongoing and closely aligned with the evolution of our new projects. While we carefully review every application, it’s possible that not all applicants will be interviewed immediately.

However, don’t be discouraged if you don’t receive an invitation. You may well be an excellent fit for the next phase of our selection process when more openings occur. We really encourage you to apply and express your interest/preference moving forward.

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