Ubisoft tech stack

Ubisoft builds mostly with Python, SQL, C++, C#. Its stack also includes Azure, AWS, Unreal Engine, Snowflake. Python is named in 62 of the 161 job postings Ubisoft published in the last 12 months (39%). Counted by Alion from the job postings of Ubisoft, updated Sep 29, 2026.

Source: Alion Coverage: the company's job postings of the last 12 months Sep 29, 2026
Technologies in use
201
Postings analysed
161
Open now
100
Modernity
80 /100
New in 6 months
8

What programming languages does Ubisoft use?

Python is named in 39% of job postings at Ubisoft, followed by SQL (21%), C++ (20%), C# (18%).

Python 62 39% required in 92% · 37 open now · since Feb 2026
SQL 34 21% required in 94% · 18 open now · since Jun 2026
C++ 33 20% required in 91% · 22 open now · since Feb 2026
C# 29 18% required in 90% · 18 open now · since Feb 2026
JavaScript 10 6% required in 90% · 4 open now · since Jul 2026
TypeScript 8 5% required in 88% · 2 open now · since Jul 2026
Node JS 6 4% required in 83% · 1 open now · since Jul 2026
Bash 5 3% required in 100% · 2 open now · since Jul 2026
Show all (18)
Rust5
Go4
PowerShell4
Scala3
HLSL2
Lua2
SPSS2
GLSL1
Java1
Ruby1

What frameworks and libraries does Ubisoft use?

Unreal Engine is named in 11% of job postings at Ubisoft, followed by PyTorch (4%), Unity (3%), React.js (2%).

Unreal Engine 17 11% required in 100% · 12 open now · since Feb 2026
PyTorch 7 4% required in 100% · 4 open now · since Apr 2026
Unity 5 3% required in 100% · 2 open now · since Feb 2026
React.js 4 2% required in 100% · 1 open now · since Jul 2026
LightGBM 3 2% required in 100% · 1 open now · since Jul 2026
Scikit-learn 3 2% required in 100% · 1 open now · since Jul 2026
TensorFlow 3 2% required in 100% · 3 open now · since Apr 2026
Havok Physics 2 1% required in 100% · 1 open now · since Jul 2026
Show all (23)
Next.js2
OpenTelemetry2
PyTorch C++2
TensorFlow C++2
Ray2
Angular1
Commander.js1
FastAPI1
Flask1
Pandas1
PoC Library1
RLlib1
TensorRT-LLM1
Transformers1
Dagster1

What databases does Ubisoft use?

Snowflake is named in 7% of job postings at Ubisoft, followed by Delta Lake (2%), ElasticSearch (2%), MySQL (2%).

Snowflake 11 7% required in 91% · 5 open now · since Jul 2026
Delta Lake 4 2% required in 100% · 2 open now · since Jul 2026
ElasticSearch 4 2% required in 100% · 3 open now · since Jul 2026
MySQL 4 2% required in 100% · 2 open now · since Aug 2026
Redis 3 2% required in 100% · 1 open now · since Aug 2026
Couchbase 2 1% required in 100% · 1 open now · since Sep 2026
OpenSearch 1 1% required in 100% · 1 open now · since Jul 2026
Oracle 1 1% required in 100% · since Sep 2026
Show all (10)
PostgreSQL1
Teradata1

What cloud and platforms does Ubisoft use?

Azure is named in 15% of job postings at Ubisoft, followed by AWS (14%), Kubernetes (14%), Databricks (12%).

Azure 24 15% required in 92% · 11 open now · since May 2026
AWS 22 14% required in 95% · 10 open now · since Jul 2026
Kubernetes 22 14% required in 95% · 13 open now · since Jun 2026
Databricks 19 12% required in 89% · 9 open now · since Jun 2026
Power BI 19 12% required in 79% · 9 open now · since May 2026
Linux 16 10% required in 63% · 7 open now · since May 2026
GitLab 12 7% required in 100% · 2 open now · since Jun 2026
GitLab CI 11 7% required in 100% · 4 open now · since Jun 2026
Show all (48)
Figma10
Spark10
Grafana8
.NET8
Tableau8
GCP7
Windows6
GitHub6
TeamCity5
Active Directory4
SIEM4
MLFlow4
Splunk3
Apache Kafka2
Copilot Studio2
GitHub Actions2
Microsoft Defender2
Microsoft Entra ID2
Airflow2
DLP2
API Gateway1
AWS Lambda1
AWS WAF1
Amazon EKS1
Amazon GameLift1
Amazon S31
Autopsy1
Azure DevOps1
Azure PlayFab1
Crowdstrike1
DirectX1
Kibana1

And 8 more, each named in fewer postings.

What developer tools does Ubisoft use?

3ds Max is named in 13% of job postings at Ubisoft, followed by Maya (12%), Docker (12%), Adobe Photoshop (9%).

3ds Max 21 13% required in 100% · 15 open now · since Feb 2026
Maya 20 12% required in 100% · 14 open now · since Mar 2026
Docker 19 12% required in 95% · 13 open now · since Apr 2026
Adobe Photoshop 15 9% required in 93% · 12 open now · since Feb 2026
Terraform 13 8% required in 100% · 5 open now · since Jul 2026
Git 13 8% required in 85% · 10 open now · since Jul 2026
Prometheus 10 6% required in 100% · 4 open now · since Jul 2026
ArgoCD 7 4% required in 100% · 4 open now · since Jul 2026
Show all (50)
Ansible7
Jenkins7
Adobe After Effects6
Rest API6
Blender5
Chef4
Helm4
Substance 3D Painter4
pySpark4
Claude Code3
Houdini3
Model Context Protocol3
npm3
Apache NiFi2
Audiokinetic Wwise2
CloudFormation2
Copilot2
Substance 3D Designer2
Vite2
ZBrush2
Microsoft Excel2
AWS CDK1
Adobe Premiere Pro1
Aider1
Canva1
DaVinci Resolve1
Falco1
OpenStack1
Pulumi1
RenderDoc1
SpeedTree1
Sysmon1

And 10 more, each named in fewer postings.

What AI and ML technologies does Ubisoft use?

LLM is named in 7% of job postings at Ubisoft, followed by Claude (2%), Llama (1%), LoRA (1%).

LLM 12 7% required in 100% · 7 open now · since Apr 2026
Claude 3 2% required in 100% · since Jul 2026
Llama 2 1% required in 100% · 2 open now · since Apr 2026
LoRA 2 1% required in 100% · 2 open now · since Apr 2026
Mistral 2 1% required in 100% · 2 open now · since Apr 2026
Qwen 2 1% required in 100% · 2 open now · since Apr 2026
PEFT 2 1% optional · 2 open now · since Apr 2026
VLM 1 1% required in 100% · 1 open now · since Aug 2026

Which engineering practices does Ubisoft ask for?

CI/CD is named in 17% of job postings at Ubisoft, followed by Machine Learning (14%), AI Agents (6%), ETL/ELT (3%).

CI/CD 28 17% required in 93% · 15 open now · since Jun 2026
Machine Learning 23 14% required in 100% · 14 open now · since Apr 2026
AI Agents 9 6% required in 100% · 5 open now · since Jun 2026
ETL/ELT 5 3% required in 100% · 3 open now · since Jul 2026
Fine-tuning 5 3% required in 100% · 4 open now · since Apr 2026
IAM 5 3% required in 100% · 2 open now · since Jul 2026
Recommender Systems 5 3% required in 100% · 1 open now · since Jul 2026
A/B Testing 4 2% required in 100% · 3 open now · since Jun 2026
Show all (44)
Agentic Workflows4
GitOps4
NLP4
Prompt Engineering4
SRE4
Incident Management3
Platform Engineering3
SLI/SLO/SLA3
RAG3
Tool Use3
Reinforcement Learning3
Configuration Management2
PKI2
Quantization2
Time Series Forecasting2
Adaptive UI1
Anomaly Detection1
BGP1
Behavior Tree1
Edge AI1
Hybrid Search1
Imitation Learning1
Inverse Kinematics1
OSPF1
Pipeline as Code1
Progressive Delivery1
Reinforcement Learning1
Shift-Left1
TCP/IP1
VLAN1
Wi-Fi1
Embeddings1

And 4 more, each named in fewer postings.

What does each Ubisoft team work with?

The technologies each team's postings require most often, with the number of postings that require them.

Games

31 postings
3ds Max17
Maya15
C++13
Unreal Engine10
C#7
Unity4

Backend

17 postings
Docker8
C#7
.NET6
AWS6
Kubernetes6
C++5

AI/ML

12 postings
Python9
C++7
C#3
LLM3
PyTorch3
Rust3

DevOps

12 postings
Kubernetes12
AWS10
Terraform10
Linux8
Azure7
Docker7

Data Science

11 postings
Databricks8
Python8
Snowflake8
SQL7
LLM6
Spark5

Analytics

11 postings
Python10
SQL9
Power BI4
Databricks3
Tableau3
Snowflake2

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How is the Ubisoft stack changing?

Read from the dates of the postings themselves: a technology is new when the first posting that names it appeared in the last six months, rising or falling when its share of postings moved between the last two quarters.

First appeared
SPSSSep 2026
CouchbaseSep 2026
Microsoft ExcelSep 2026
GitOpsSep 2026
HelmSep 2026
HLSLSep 2026
RayAug 2026
Audiokinetic WwiseAug 2026
Rising
AWS0% → 15%
CI/CD7% → 19%
C#7% → 18%
SQL13% → 23%
Terraform0% → 9%
Git0% → 9%
Kubernetes7% → 15%
Snowflake0% → 8%
Falling
Active Directory20% → 1%
Power BI27% → 11%
LLM20% → 6%
Fine-tuning13% → 2%
Rust13% → 2%
Windows13% → 3%
PyTorch13% → 4%
Spark13% → 6%

How modern is the Ubisoft stack?

Cutting-edge AI adopter 80/100

Ubisoft scores 80 out of 100 (Cutting-edge). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 8; legacy ones: 0.

How common is the Ubisoft stack in its industry?

Share of the 107 companies in the same industries, whose stack Alion knows, that use each technology.

Python59%
SQL42%
C++39%
C#41%
Azure29%
AWS37%
Kubernetes35%
Databricks8%
Power BI15%
Unreal Engine34%

What sets Ubisoft apart

Delta Lake1%
LightGBM2%

Questions about the Ubisoft tech stack

What programming languages does Ubisoft use?

The languages named in Ubisoft job postings are Python (39%), SQL (21%), C++ (20%), C# (18%), JavaScript (6%), as a share of the 161 postings of the last 12 months.

Does Ubisoft use Unreal Engine?

Yes. Unreal Engine is named in 17 of 161 job postings (11%) and required in 17 of them.

What cloud and platforms does Ubisoft use?

The cloud and platforms named in Ubisoft job postings are Azure (24), AWS (22), Kubernetes (22) (postings in brackets).

What skills do you need for a Games job at Ubisoft?

Games postings at Ubisoft most often require 3ds Max (17), Maya (15), C++ (13), Unreal Engine (10), out of 31 postings in the last 12 months.

Is the Ubisoft tech stack changing?

Yes. SPSS, Couchbase, Microsoft Excel, GitOps first appeared in Ubisoft job postings in the last six months.

How modern is the Ubisoft tech stack?

Ubisoft scores 80 out of 100 (Cutting-edge). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 8; legacy ones: 0.

How does Alion know the Ubisoft tech stack?

Alion reads every job posting Ubisoft publishes and tags the technologies each one names. The figures on this page count the 161 postings of the last 12 months and were updated on Sep 29, 2026.

Method and citation

Alion reads every job posting the company publishes and tags the technologies each one names. Shares count the postings of the last 12 months, open and closed; the company's own products are counted apart. How we count

Alion, "Ubisoft tech stack: 201 technologies from 161 job postings", as of Sep 29, 2026. https://alion.io/company/ubisoft/technologies

Licence: CC BY-SA 4.0JSON