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Salary
$70k – $142k per year (Estimated)
Location
In office (Montreal)
Seniority
Senior
Employment
Full-Time
Overview
Company
Impact
Profile match
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Senior Level Designer at Ubisoft Montreal, you will take ownership of mission creation from prototype to final polish. You will work closely with narrative, artificial intelligence, realization, animation, audio, and art teams to turn creative intentions into fluid, intuitive, and memorable gameplay experiences. In this role, you will contribute to missions that rely heavily on interconnected systems, visual scripting, and narrative integration to support strong player agency and layered gameplay outcomes.

What you’ll do

  • Design complete missions from prototype to final implementation
  • Create gameplay experiences that are fluid, intuitive, and player-focused
  • Design missions that support player agency, narrative interconnections, and multiple gameplay outcomes
  • Define mission pacing, structure, objectives, and progression
  • Build clean, organized, and maintainable visual scripting systems that connect gameplay, narrative, animation, audio, and artificial intelligence elements
  • Collaborate with cross-functional teams to ensure gameplay quality and consistency
  • Translate narrative intentions into engaging playable experiences
  • Communicate priorities, needs, and production follow-ups clearly across teams
  • Support and mentor other members of the level design team
  • Contribute to improving team workflows and quality standards

What you bring to the team

  • Strong experience in level design with ownership of mission design and implementation from layout through interconnected gameplay scripting and final polish
  • Excellent understanding of pacing, flow, player guidance, and readability
  • Strong understanding of technical implementation, visual scripting, and interconnected gameplay systems
  • Ability to collaborate effectively with multidisciplinary teams in a complex production environment
  • Strong organizational skills and ability to manage multiple priorities
  • Ability to communicate clearly with multidisciplinary teams in an international production environment
  • Player-focused and solution-oriented mindset
  • Ability to support teammates and share knowledge effectively

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to role type
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