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Salary
≈ $49k – $106k per year (Estimated)
Location
In office (Saguenay)
Seniority
Senior
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 16, 2026. First seen by Alion on Jun 15, 2026. Ubisoft scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a User Interface Artist (UI Artist) at Ubisoft Saguenay, you design and integrate in-game interfaces in close collaboration with art direction, user experience, and programming teams. You turn gameplay concepts into clear, functional, and visually consistent interfaces integrated into our proprietary tools and game engines. You continuously refine your work based on team feedback and contribute to shared UI best practices.

What you’ll do

  • Collaborate with art and brand direction to follow the project’s visual identity
  • Translate gameplay concepts into functional and cohesive interfaces
  • Partner with user experience teams to visually represent user journeys
  • Design interface elements including menus, animations, HUD, icons, buttons, and mockups
  • Balance creative intent with technical constraints
  • Integrate assets into proprietary game tools and engines
  • Refine and optimize interfaces based on team feedback
  • Document workflows and share UI design best practices

What you bring to the team

  • Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro
  • Strong understanding of ergonomics and information architecture
  • Ability to collaborate effectively within cross-functional teams
  • Clear and thoughtful communication skills
  • Openness to feedback and continuous improvement
  • Knowledge of user experience design principles
  • Strong interest in visual communication and user experience

What to send our way

  • Your CV highlighting relevant skills and experience
  • A portfolio showcasing your UI work
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