1,801,868open jobs
103,965companies
271,759added this week
Browse all
Location
In office (Bengaluru)
Seniority
Middle · 3+ years exp

Confirmed on the employer's own hiring board on Oct 17, 2026. First seen by Alion on Sep 14, 2026.

Overview
Company
Impact
Profile match

UST

UST is a digital transformation and technology services company that partners with clients to deliver AI-driven solutions and business outcomes. It hires data scientists, Salesforce integration specialists, Java, .NET and Node.js developers, mainly in Thiruvananthapuram, Kochi, Bengaluru and Hyderabad. The company is headquartered in Thiruvananthapuram, Kerala, India.

Who we are:

At UST, we help the world’s best organizations grow and succeed through transformation. Bringing together the right talent, tools, and ideas, we work with our client to co-create lasting change. Together, with over 30,000 employees in 30+ countries, we build for boundless impact-touching billions of lives in the process. Visit us at .

Summary:

UST is looking for 3D Modeler to create high-fidelity, real-time 3D assets used in immersive Virtual Reality (VR) training experiences. This role sits at the intersection of mechanical engineering and modern real-time / game-engine pipelines. The successful candidate will convert complex engineering inputs-such as CAD models, drawings, bills of material, and technical specifications-into accurate, optimized, and visually clear 3D assets suitable for interactive VR training environments.

This position works closely with VR developers, instructional designers, and engineering subject-matter experts to ensure all assets are technically correct, performant on target hardware, and aligned with instructional intent

The Opportunity:

1. Engineering-to-VR Asset Creation

• Translate complex mechanical drawings, CAD models, and specifications into accurate, VR-ready 3D models and assemblies, using blender

• Maintain correct scale, tolerances, interfaces, and part relationships consistent with engineering intent.

• Interpret incomplete or ambiguous engineering data and collaborate with subject-matter experts to resolve issues.

• Build assemblies and sub-assemblies suitable for interactive training, including exploded views and service-oriented breakdowns.

2. Real-Time Optimization for VR

• Create real-time-ready geometry using best practices for VR and game engines, including clean topology, efficient UV layouts, and appropriate polygon budgets.

  • Generate and manage Levels of Detail (LODs) to ensure stable frame rates in VR environments.
  • Bake high-poly detail into low-poly assets using normal maps and supporting texture maps.

• Optimize assets for draw calls, texture memory usage, and shader complexity based on VR performance constraints.

3. Texturing, Materials, and Visual Clarity

• Create high-quality Physically Based Rendering (PBR) materials using metal/roughness workflows.

• Produce textures, decals, and material variants that enhance realism while supporting training clarity.

• Develop visual variants such as simplified models, cutaways, highlights, and color-coded components to support instructional goals.

  • Ensure materials respond correctly across varied lighting conditions used in VR training scenarios.

4. Workflow, Reviews, and Delivery

• Follow a consistent end-to-end modeling pipeline from CAD ingestion through mesh preparation, optimization, texturing, review, and final polish.

• Prepare assets with clean hierarchies, pivots, naming conventions, and documentation for seamless integration into VR applications.

• Participate in design and technical reviews, incorporating feedback from engineers, developers, and instructional designers.

• Maintain organized source files and documentation to support reuse, updates, and long-term asset maintenance.

What you need:

• 3+ years of professional experience creating real-time 3D assets for VR, games, simulation, or interactive training.

  • Strong proficiency with at least one major DCC tool such as Blender, Maya, or 3ds Max.
  • Demonstrated experience with real-time asset optimization, including LODs, baking, and texture optimization.

• Hands-on experience with PBR texturing workflows and material creation.

• Mechanical engineering background (degree or equivalent practical experience) with the ability to interpret technical drawings and CAD data.

• Portfolio demonstrating hard-surface and mechanical modeling with evidence of real-time optimization.

Required Skills:

• Modeling / DCC Tools: Blender, Maya, 3ds Max (ZBrush optional for high-detail sculpting)

• Texturing & Materials: PBR workflows, Substance Painter or equivalent tools

• Optimization Techniques: LOD generation, texture atlases, normal map baking, polygon and draw-call optimization

• Real-Time Platforms: Unity and/or Unreal Engine (for asset validation and integration support)

• File Formats & Delivery: Real-time optimized formats such as FBX and glTF, with clean hierarchies and documentation

Desired Skills:

  • Experience developing assets for industrial equipment, manufacturing tools, or technical training content.
  • Familiarity with Unity or Unreal Engine for validating scale, lighting, and performance.
  • Experience working with CAD-to-real-time conversion pipelines.
  • Understanding of VR-specific usability considerations such as scale perception, visual comfort, and interaction clarity.

Qualification:

Bachelor’s Degree

What we believe:

We’re proud to embrace the same values that have shaped UST since the beginning. Since day one, we’ve been building enduring relationships and a culture of integrity. And today, it's those same values that are inspiring us to encourage innovation from everyone, to champion diversity and inclusion and to place people at the centre of everything we do.

Humility:

We will listen, learn, be empathetic and help selflessly in our interactions with everyone.

Humanity:

Through business, we will better the lives of those less fortunate than ourselves.

Integrity:

We honour our commitments and act with responsibility in all our relationships.

Equal Employment Opportunity Statement

UST is an Equal Opportunity Employer. We believe that no one should be discriminated against because of their differences, such as age, disability, ethnicity, gender, gender identity and expression, religion, or sexual orientation.

All employment decisions shall be made without regard to age, race, creed, colour, religion, sex, national origin, ancestry, disability status, veteran status, sexual orientation, gender identity or expression, genetic information, marital status, citizenship status or any other basis as protected by federal, state, or local law.

USTreserves the right to periodically redefine your roles and responsibilities based on the requirements of the organization and/or your performance.

  • To support and promote the values of UST.

  • Comply with all Company policies and procedures
Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,801,868 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Bengaluru
Sr Animator II 1 day ago
≈ $15k – $40k per year (Estimated) • Hybrid • Full-Time • 7+ years exp • Gurgaon
Game Dev
Unity
Spine
Design
3ds Max
Maya
Apply
Sr Animator II 1 day ago
≈ $13k – $34k per year (Estimated) • Hybrid • Full-Time • 4+ years exp • Noida
JavaScript
Frontend
PixiJS
Game Dev
Spine
TexturePacker
Design
Adobe Photoshop
Adobe After Effects
Management
Agile
Scrum
Apply
≈ $13k – $33k per year (Estimated) • In office • Contractor • 7+ years exp • Pune
AI/ML
Stable Diffusion
Midjourney
Design
Adobe Photoshop
3ds Max
Blender
Maya
ZBrush
Apply
≈ $15k – $40k per year (Estimated) • In office • Full-Time • 6+ years exp • Bengaluru
Python
Game Dev
Houdini
Design
Maya
Substance 3D Painter
Apply
≈ $13k – $35k per year (Estimated) • In office • Full-Time • 5+ years exp • Pune
Python
C#
AI/ML
Ray
Game Dev
Unity
Shader Graph
HLSL
Apply
≈ $12k – $27k per year (Estimated) • In office • Full-Time • 15+ years exp • Bachelor's Degree • Bengaluru
DevOps
Incident Management
Management
Agile
ITIL
Apply
In office • Full-Time • PhD • Bengaluru
Management
Agile
Scrum
Apply
≈ $21k – $44k per year (Estimated) • In office • Full-Time • Bachelor's Degree • Bengaluru
AI/ML
Machine Learning
DevOps
Azure DevOps
Azure
CI/CD
GitHub
Management
Agile
Apply
PC Coordinator 1 day ago
≈ $6k – $12k per year (Estimated) • In office • Full-Time • 2+ years exp • Bengaluru
Management
ITSM
Apply
≈ $14k – $34k per year (Estimated) • In office • Full-Time • 5+ years exp • Gurgaon • Bengaluru
DevOps
TCP/IP
Management
Outlook
Microsoft Teams
Microsoft Office
Apply
See all jobs
This is one of many
1,801,868 more open roles from verified company boards, updated every day.