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Salary
≈ $47k – $93k per year (Estimated)
Location
In office (Singapore)
Seniority
Senior · 5+ years exp

Confirmed on the employer's own hiring board on Oct 31, 2026. First seen by Alion on Sep 23, 2026. Volmi Games scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Home Portfolio Concept Art Hard Surface Characters Environment Illustrations Casual Art Casino Games Company Join the Team Contact Us HOME COMPANY PORTFOLIO Concept Art Hard Surface Characters Environment Illustrations Casual Art Casino Games JOIN THE TEAM CONTACT US ABOUT THE COMPANY mission & VISION Mission: We are the most trusted outsourcing partner.

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts - people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win - together.

ABOUT THE POSITION

As a Senior Learning Program Manager, you will design and manage group training programs that strengthen the skills and knowledge of our game development teams, with a key focus on Producer Learning Programs and other Technical Learning Programs (e.g. Art and Game Development disciplines). Working closely with subject-matter experts, HR, division stakeholders, you will identify development needs, create practical learning solutions and project manage training activities across our global studios. You will also evaluate program effectiveness and continuously improve our training approach in line with evolving business needs, industry practices and game development trends.

Learning Needs Assessment & Analysis

  • Conduct thorough needs assessments to identify skill gaps, development opportunities, and learning requirements across producer, technical, and other disciplines across departments and studios.

  • Collaborate with division stakeholders, studio HR heads, and business leaders to understand business objectives and translate them into effective learning solutions, with a specific focus on Producer Learning Programs and Technical Learning Programs (e.g. Art, Game Development).

Global Learning Program Design & Delivery

  • Lead the design, development, and curation of engaging, effective learning programs using a range of methodologies, including e-learning modules, instructor-led training, workshops, blended learning, and coaching.

  • Own end-to-end design and rollout of Producer Learning Programs (for Producers and Production leads) and other Technical Learning Programs (e.g. Art, Game Development), partnering with external trainers, internal subject-matter experts, and studio leadership

Stakeholder & Program Management

  • Act as a trusted point of contact for division stakeholders, studio leadership and studio HR heads on global learning initiatives, balancing global consistency with local studio needs.

  • Manage vendors and external facilitators, from sourcing and evaluation through contracting and delivery quality.

  • Build and manage program timelines, budgets, and success metrics; report progress to the L&D Director and senior stakeholders.

  • Represent Global Learning Programs in cross-studio and cross-region conversations.

Learning Impact & Continuous Improvement

  • Establish appropriate evaluation approaches to measure learning effectiveness and participant engagement to identify opportunities for improvement.

  • Stay current on learning trends in the games industry and technical/creative skill development, bringing new approaches into the program portfolio.

5-7 years of experience in L&D, learning program management, or a closely related field

Experience working in or with the games, animation, VFX, or broader tech/creative production industry is a strong plus

Strong understanding of adult learning principles and instructional design methodologies

Experience managing multi-stakeholder program globally and comfort adapting communication style across cultures and time zones

Excellent facilitation and presentation skills, with the ability to engage and motivate learners, senior stakeholders, and leaders.

Strong project and program management skills, with the ability to manage multiple initiatives simultaneously, prioritize effectively, problem solve and meet deadlines.

A passion for games

Bachelor's degree or equivalent experience; L&D-related certifications (e.g. ACTA, ICF, instructional design credentials), and facilitation skills are a plus.

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