1,945,045open jobs
114,074companies
244,759added this week
Browse all
Salary
≈ $58k – $164k per year (Estimated)
Location
Hybrid (Paris, France, Warsaw, Poland, Istanbul, Turkey)
Seniority
Architect
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 23, 2026. First seen by Alion on May 6, 2026. Voodoo scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Voodoo is a French mobile gaming and consumer applications company founded in 2013 that built its business on hyper-casual games, titles simple enough to understand in seconds and monetised almost entirely through advertising rather than purchases. As advertising costs rose it moved deliberately into hybrid-casual and subscription applications, acquiring the social network BeReal in 2024 and building a portfolio of utility and dating apps alongside the games. Headquartered in Paris and backed by Tencent and Goldman Sachs, it reports billions of downloads and is one of the largest mobile publishers in the world by install volume.

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototypes in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

In this role, you'll work across our midcore game portfolio, contributing your artistic leadership to titles that have already demonstrated strong core mechanics and real player engagement. Midcore games demand a rich and immersive visual language, from compelling character and environment art to visceral combat feedback and cohesive world-building, and your vision will be central to delivering that.

You'll have the opportunity to drive the growth and visual refinement of our midcore titles, leveraging their existing traction to build truly exceptional player experiences. This is a unique chance to join a project pipeline with established momentum, while having a defining impact on the creative direction within a dedicated and agile studio environment.

Role

  • Define and own the overall artistic vision for the game, ensuring consistency, quality, and alignment with the product's creative and commercial goals.

  • Establish and maintain a cohesive visual style across all art disciplines - UI/UX, characters, environments, VFX, and animation.

  • Lead, mentor, and inspire a multidisciplinary art team, providing clear creative direction and actionable feedback at every stage of production.

  • Collaborate closely with the General Manager to align the visual direction with gameplay intent and player experience goals.

  • Drive the creation and governance of visual style guides, asset pipelines, and quality benchmarks.

  • Actively contribute hands-on to key art assets and concepting where needed, setting the quality bar for the team.

  • Champion player-centric design thinking, using live data, competitor analysis, and playtesting insights to continuously refine the game's visual experience.

Profile

  • Proven experience as an Art Director or Senior Lead Artist on at least one shipped mobile title, ideally within the midcore genre.

  • Strong portfolio demonstrating end-to-end ownership of a game's visual identity, from early concept through to live product.

  • Deep understanding of the visual language of midcore games - including character design, environment art, UI/UX, and combat feedback systems.

  • Demonstrated ability to lead and develop multidisciplinary art teams in a fast-paced, iterative environment.

  • Hands-on proficiency in Unity, with the ability to implement, integrate, and optimise assets directly in-engine.

  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work

  • Fluent in English.

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside
Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,945,045 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Design
Similar stack
Same company
Paris
In office • Internship • Vélizy-Villacoublay
Design
Figma
Sketch
Axure RP
Apply
≈ $42k – $92k per year (Estimated) • In office • Internship • Master's Degree • Paris
Design
Figma
Apply
≈ $42k – $92k per year (Estimated) • In office • Internship • Master's Degree • Paris
Design
Figma
Apply
≈ $38k – $83k per year (Estimated) • In office • Internship • Master's Degree • Paris
PHP
PHP
WordPress
Design
Adobe Photoshop
Figma
Canva
Apply
≈ $36k – $78k per year (Estimated) • In office • Internship • Bordeaux
Apply
Remote (France) • Full-Time • 3+ years exp • Paris
Game Dev
Unity
Design
Adobe Photoshop
Figma
Apply
Remote (France) • Full-Time • 4+ years exp • Paris
Game Dev
Unity
Design
Figma
Apply
In office • Full-Time • 3+ years exp • Paris • Warsaw • Istanbul
Game Dev
Unity
Design
Adobe Photoshop
Figma
Apply
≈ $59k – $168k per year (Estimated) • In office • Full-Time • Paris • Warsaw • Istanbul
Game Dev
Unity
Analytics
A/B Testing
Apply
≈ $32k – $96k per year (Estimated) • Remote (Turkey) • Full-Time • Istanbul
Game Dev
Unity
Analytics
A/B Testing
Apply
≈ $17k – $38k per year (Estimated) • In office • Internship • Paris
Apply
≈ $38k – $100k per year (Estimated) • Hybrid • Full-Time • Paris
Apply
≈ $26k – $69k per year (Estimated) • In office • Paris
Apply
≈ $26k – $69k per year (Estimated) • In office • Paris
Apply
≈ $26k – $69k per year (Estimated) • In office • Paris
Apply
See all jobs
This is one of many
1,945,045 more open roles from verified company boards, updated every day.