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Salary
$93k – $114k per year
Location
Remote (Canada)
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 25, 2026. First seen by Alion on Jan 20, 2026. Xsolla scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Xsolla is a video game commerce company founded in 2005 that handles the payment, billing and storefront side of the business for game developers and publishers. Its products cover global payment acceptance in hundreds of methods and currencies, web shops that sell directly to players outside the mobile app stores, subscription and in-game purchase management, partner networks and player acquisition tools, with the company acting as merchant of record so developers do not carry tax and compliance obligations themselves. Headquartered in Los Angeles, it works with thousands of studios and has grown as publishers look for routes around platform store fees.

ABOUT YOU

We are looking for a Video Streaming Engineer who is innovative, detail-oriented, and passionate about building high-performance video streaming solutions to join our Technology team. The ideal candidate thrives in a fast-paced, collaborative, and dynamic environment, and is excited to architect, optimize, and maintain advanced video streaming pipelines and infrastructure for global audiences.

Strong technical expertise in GStreamer, Chromium Embedded Framework (CEF), FFmpeg, Docker, Rust, C++, and modern video codecs and protocols is essential. You will be responsible for designing and implementing low-latency, high-quality video streaming systems, integrating with a variety of containers and transmission protocols, and ensuring seamless playback and compositing across platforms.

If you are passionate about advancing video technology and love solving complex challenges in real-time media delivery, we would love to hear from you!

ABOUT US

Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world.

For more information, visit xsolla.com.

Responsibilities:

  • Design, develop, and optimize video streaming pipelines using GStreamer, FFmpeg, and CEF as part of the compositing pipeline.
  • Implement and maintain support for a wide range of video codecs (e.g., H.264, HEVC, VP8, VP9, AV1, VVC) and containers/protocols (e.g., FLV, HLS, RTMP, SRT, MPEG TS, MP4).
  • Build and deploy streaming solutions using Docker and containerized environments.
  • Develop high-performance, low-latency video processing modules in Rust and C++.
  • Manage integration of CEF into the video compositing pipeline to enable advanced rendering and overlay capabilities.
  • Monitor, troubleshoot, and optimize streaming quality, latency, and reliability.
  • Collaborate with cross-functional teams to deliver seamless video experiences for end users.
  • Stay current with industry trends and emerging technologies in video streaming and real-time media delivery.
  • Document architecture, processes, and best practices for video streaming systems.

Qualifications & Skills

  • Proven experience with GStreamer and FFmpeg for video processing and streaming.
  • Hands-on experience integrating Chromium Embedded Framework (CEF).
  • Proficiency in Docker for containerized deployments.
  • Strong programming skills in Rust and C++.
  • Deep understanding of video codecs (H.264, HEVC, VP8, VP9, AV1, VVC).
  • Experience with video containers and transmission protocols (FLV, HLS, RTMP, SRT, MPEG TS, MP4).
  • Solid grasp of network protocols and real-time media transmission.
  • Experience optimizing for low latency and high reliability in video delivery.

Nice to Have:

  • Experience with cloud-based video streaming infrastructure (AWS, Azure, GCP).
  • Familiarity with DRM, adaptive bitrate streaming, and content protection.
  • Knowledge of WebRTC or similar real-time communication technologies.
  • Experience with performance profiling and debugging of multimedia applications.
  • Background in gaming, live streaming, or interactive media.
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