Keywords Studios is a global video game service provider offering technical, creative, and localization services to the international video game and entertainment industries. The company delivers a full spectrum of solutions, including game development, art creation, audio production, testing, localization, and player support for major game publishers and developers. Operating from dozens of studios across the world, it supports the entire life cycle of interactive media and digital content.
HQ: Dublin, Ireland • Media & Entertainment • Gaming • Game Development • 501-1000 employees
≈ $77k – $205k per year (Estimated) • Remote (United States) • Contractor
Adobe After Effects
Adobe Photoshop
Cinema 4D
≈ $61k – $126k per year (Estimated) • Remote (Canada, Mexico) • Contractor
Adobe After Effects
Adobe Photoshop
Cinema 4D
≈ $72k – $149k per year (Estimated) • Remote (United States, United Kingdom, Canada) • Bachelor's Degree • Contractor
Headquartered in Ta'Xbiex, Malta, TrueLab Games (operating under True Flip Gaming Ltd.) is an iGaming software studio specializing in online casino and casual game development. The studio builds a mobile-first catalog of HTML5 video slots, table games, and casual mechanics (including Plinko and Hi-Lo) featuring certified random number generators (RNG) and custom bonus structures.
Gaming • iGaming & Gambling
up to $35k per year (net) • Remote (EAEU) • Russian: C1 • English: B1
Kling
Midjourney
Runway
Design
Adobe After Effects
Adobe Illustrator
Adobe Photoshop
Adobe InDesign
Adobe Premiere Pro
Blender
Cinema 4D
Figma
up to $28k per year (gross) • Remote (EAEU) • Full-Time • Russian: C1 • English (Optional)
Midjourney
Stable Diffusion
Game Dev
Spine
Design
Adobe After Effects
Adobe Photoshop
GSC Game World is a Ukrainian video game developer founded in 1995 and headquartered in Kyiv. It created the S.T.A.L.K.E.R. and Cossacks series. The studio builds its own game engine technology.
HQ: Kyiv, Ukraine • Est. 1995
≈ $96k – $182k per year (Estimated) • Lead • Remote (Ukraine) • Staff
Remote (Ukraine) • Ukrainian: C1 • English: B2
Unreal Engine
Design
3ds Max
Blender
Maya
Astana • Tbilisi • Almaty • Batumi
Intern • Remote (EAEU) • Internship • Intern • Russian: C1
Intern • Astana • Remote (EAEU) • Internship • Intern • Russian: C1
Top of page headquartered in sunny Cyprus. We combine creative excellence with proven development processes and efficient go-to-market strategies to build and operate games.
Senior • 5+ years exp • Remote (EAEU) • Part-Time • Senior • Russian: C1 • English (Optional)
≈ $70k – $163k per year (Estimated) • Senior • 5+ years exp • Remote (EAEU) • Full-Time • Senior • Russian: C1 • English (Optional)
C#
DevOps
Git
CI/CD
GitHub
Game Dev
RenderDoc
Unity
HLSL
Shader Graph
ShaderLab
Design
Blender
Maya
Substance 3D Painter
ZBrush
≈ $96k – $182k per year (Estimated) • Lead • 5+ years exp • Remote (EAEU) • Staff • Russian: C1
Riot Games is a global video game developer, publisher, and esports tournament organizer headquartered in Los Angeles, California. Founded in 2006 by Brandon Beck and Marc Merrill and acquired by Tencent in 2011, the company is best known for creating League of Legends, one of the most played PC games and dominant esports titles in the world. Riot's product portfolio includes the tactical shooter VALORANT, Teamfight Tactics, League of Legends: Wild Rift, and the fighting game 2XKO, alongside its multimedia production wing responsible for the Emmy Award-winning animated series Arcane.
HQ: Los Angeles, United States • Consumer Electronics • Gaming Consoles • Gaming • Esports • 1001-5000 employees • Est. 2006
≈ $66k – $167k per year (Estimated) • Senior • 5+ years exp • Singapore • Remote (Singapore) • Relocation • Senior • Chinese • English
Unity
Design
3ds Max
Adobe Photoshop
Maya
Voodoo is a global technology company that develops and publishes mobile games and consumer apps. Founded in Paris in 2013, it became known for popular hyper-casual games and has expanded into casual, hybrid-casual, and other app categories. Its products have reached more than 150 million monthly active users and generated billions of downloads worldwide.
HQ: Paris, France • Game Development • Gaming • Mobile Games • 51-200 employees
Paris • Remote (France) • Full-Time • English: C1
Unity
Design
Figma
Adobe Photoshop
Blender
Maya
Senior • Istanbul • Remote (Turkey) • Full-Time • Senior • English: C1
Lead • 5+ years exp • Istanbul • Remote (Turkey) • Full-Time • Staff
Hamster. Молодая и амбициозная студия по разработке игр, которая на самом начале пути уже знает, что успех неизбежен! Присоединяйся в нашу команду профессионалов и играй в наши игры.
Tashkent • Gaming
Tashkent • Remote (Uzbekistan) • Part-Time • Russian: C1
≈ $18k – $37k per year (Estimated) • Lead • Tashkent • Remote (Uzbekistan) • Part-Time • Staff • Russian: C1
Tashkent • Remote (Uzbekistan) • Part-Time • Russian: C1
Scopely is a leading American video game developer, publisher, and interactive entertainment company headquartered in Culver City, California. Founded in 2011, the company specializes in free-to-play mobile games and live-ops game management across mobile, web, and PC platforms.
HQ: Culver City, United States • Game Development • Gaming • Mobile Games • 1001-5000 employees • Est. 2011
Executive • 8+ years exp • London • Remote (United Kingdom) • Architect • English
Executive • 8+ years exp • Dublin • Remote (Ireland) • Relocation • Visa sponsorship • Architect • English
Executive • 8+ years exp • Barcelona • Remote (Spain) • Relocation • Visa sponsorship • Architect • English
We Make Games. High Voltage Software is a world-class, award-winning game developer with over 25 years’ experience. From first-person shooters to collectible card games to platformers- if you can dream it, we can make it. We Love What We Do. High Voltage prides itself on creating high-quality interactive content and crafting immersive experiences that take players to unimaginable worlds.
Power Grid • Est. 1993
$21k – $25k per year (gross) • Remote (Mexico) • Full-Time • English: B2
C++
Game Dev
Unreal Engine
Godot
Unity
Design
Figma
Management
Miro
≈ $60k – $151k per year (Estimated) • Senior • Remote (Canada) • Full-Time • Senior • English
C++
Game Dev
Unreal Engine
Paris • Game Development • Gaming • Mobile Games • 201-500 employees
Remote (Cyprus, Poland, Spain, Turkey, Ukraine) • Freelance
C#
Game Dev
Unity
Design
Adobe Photoshop
≈ $37k – $93k per year (Estimated) • Senior • Paris • Remote (Germany, France, United Kingdom, Finland, Poland) • Full-Time • Senior
Remote (EAEU) • Full-Time
Remote (EAEU) • Full-Time
Remote (EAEU) • Full-Time • Russian: B2
C++
Game Dev
Unreal Engine
People Can Fly is a Warsaw video game developer founded in 2002 and known for fast-paced shooters. It created Painkiller, Bulletstorm and Outriders and co-developed Gears of War: Judgment with Epic Games. The studio is listed on the Warsaw Stock Exchange and runs additional teams in Poland, the United Kingdom, Canada and the United States.
HQ: Warsaw, Poland • Est. 2002
Junior • 2+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English: C1
Unreal Engine
Design
3ds Max
Maya
Management
Confluence
≈ $26k – $100k per year (Estimated) • Middle • 3+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English: C1
Unreal Engine
Design
3ds Max
Maya
≈ $54k – $137k per year (Estimated) • Senior • 3+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English
Unreal Engine
Design
3ds Max
Adobe Photoshop
Blender
Maya
ZBrush
Sperasoft is a leading games development company with development centers in USA, Poland, Malta, Armenia and Serbia.
HQ: Warsaw, Poland • PC Games • Gaming • Game Development
Lead • 5+ years exp • Bucharest • Remote (Romania) • Full-Time • Staff • English: B2
Unreal Engine
Design
3ds Max
Blender
Maya
ZBrush
Lead • Bucharest • Remote (Romania) • Full-Time • Staff • Polish
Unity
Design
3ds Max
Blender
Maya
≈ $42k – $139k per year (Estimated) • Junior • 2+ years exp • Warsaw • Remote (Poland) • Full-Time • Junior • Polish
Marmoset Toolbag
Substance 3D Designer
Unreal Engine
Design
Maya
Substance 3D Painter
Side's real estate brokerage platform empowers top-producing agents to own their own companies without the burden of operating a brokerage.
HQ: San Francisco, United States • PropTech • Real Estate • Real Estate Brokerage • 1001-5000 employees
Verified live · 2 hours ago
14 days ago
3D Artist
≈ $87k – $233k per year (Estimated) • Remote (United States) • Contractor
Remote (Brazil) • Contractor
C++
Game Dev
Unreal Engine
≈ $72k – $181k per year (Estimated) • Senior • Remote (United States) • Contractor • Senior
C++
Game Dev
Unreal Engine
Jagex is a prominent British video game developer and publisher headquartered in Cambridge, UK. Founded in 1999 by brothers Andrew and Paul Gower along with Constant Tedder, the company (originally short for "Java Gaming Experts") is best known as the creator of the iconic PC MMORPGs RuneScape and Old School RuneScape (OSRS). Operating under a hybrid business model that combines free-to-play mechanics, monthly recurring subscriptions, microtransactions, and strategic studio acquisitions (such as SCUM developer Gamepires), Jagex serves millions of active players worldwide.
HQ: Cambridge, United Kingdom • Game Development • Gaming • PC Games • Est. 1999
≈ $52k – $132k per year (Estimated) • Senior • Cambridge • Remote (United Kingdom) • Relocation • Visa sponsorship • Full-Time • Senior
C++
Game Dev
Unreal Engine
Cambridge • Remote (United Kingdom) • Relocation • Visa sponsorship • Full-Time
C++
Java
Python
C++
CMake
OpenGL
Game Dev
GLSL
Cambridge • Remote (United Kingdom) • Relocation • Visa sponsorship • Full-Time
Xsolla is a global video game commerce company that provides specialized financial and operational tools tailored for the gaming industry. The firm helps game developers and publishers fund, launch, market, and monetize their titles across PC, mobile, web, and cloud platforms. By operating as a merchant of record with support for over 1,000 local payment methods, it enables direct-to-consumer sales and seamless cross-border transactions for gaming studios worldwide.
HQ: Los Angeles, United States • Financial Services • Payments • Game Development • Gaming • 1001-5000 employees • Est. 2006
Lead • Remote (Serbia) • Contractor • Staff
Senior • 5+ years exp • Remote (Serbia) • Contractor • Senior • English
Unreal Engine
Design
Blender
Maya
Senior • 5+ years exp • Remote (Serbia) • Contractor • Senior
C++
Mobile
MVVM
DevOps
Rest API
Game Dev
Unreal Engine
Blackbird Interactive is an independent Canadian video game development studio headquartered in Vancouver, British Columbia. Founded in 2007 by former Electronic Arts and Relic Entertainment veterans, the studio specializes in immersive real-time strategy (RTS) games, sci-fi simulations, and rich narrative experiences. Blackbird Interactive is best known for developing acclaimed titles within the Homeworld franchise, the space-salvage simulation game Hardspace: Shipbreaker, and co-developing major action-strategy titles such as Minecraft Legends.
Vancouver • Console Games • Gaming • Game Development • Est. 2010
$83k – $108k per year • Senior • 8+ years exp • Vancouver • Remote (Canada) • Contractor • Senior
$78k – $95k per year • Middle • 3+ years exp • Vancouver • Remote (Canada) • Bachelor's Degree • Full-Time • Middle
C++
DevOps
Git
Game Dev
Chaos Physics
Unreal Engine
≈ $26k – $100k per year (Estimated) • Middle • 3+ years exp • Canada • Remote (Canada) • Bachelor's Degree • Full-Time • Middle
C++
DevOps
Git
Game Dev
Chaos Physics
Unreal Engine
Gameloft is a mobile video game developer and publisher founded in Paris in 2000 by Michel Guillemot. It produces original franchises such as Asphalt and Dungeon Hunter alongside licensed titles for Disney, LEGO and Universal. The studio network spans more than a dozen countries and the company has belonged to Vivendi since 2016.
HQ: Paris, France • Design & Creative • Gaming • Mobile Games • 11-50 employees • Est. 2000
Lead • Lviv • Remote (Ukraine) • Full-Time • Senior • English • Ukrainian
HOME WORK ABOUT CLIENTS JOBS MERCH CONTACT ABOUT Home / ABOUT Why Sawhorse? When we founded Sawhorse in 2013, our mission was to keep up with a rapidly evolving media landscape.
Los Angeles • Film Production • Content Creation • Media & Entertainment • Video Production
$60k – $90k per year • Los Angeles • Remote (United States) • Contractor
Unity
Design
Blender
Maya
Substance 3D Painter
$60k – $90k per year • Los Angeles • Remote (United States) • Contractor
Unity
Design
Blender
Maya
Substance 3D Painter
$40k – $100k per year • Los Angeles • Remote (United States) • Contractor
Salary range
| Seniority |
Jobs |
25% |
Median |
75% |
| All levels |
13 |
$80K |
$90K |
$108K |
Based only on the listings that state pay. Gross annual amounts, converted to USD so roles in different currencies stay comparable.
The market right now
Alion currently lists 114 open Remote Game Developer jobs from 32 companies. 11 of them were posted or refreshed in the last seven days. 29 of the employers have posted something in the last three months, which is the pool worth watching if you are starting a search now. Every listing links straight to the employer, so you apply on their own board rather than through an intermediary.
What these roles pay
13 of these Remote Game Developer jobs state pay directly. Across them the middle half of the market sits between $80K and $108K a year, with a median of $90K. Figures are gross annual amounts converted to US dollars, so roles in different currencies stay comparable.
Where the work is
The largest concentrations of these roles are Poland (10), France (9), Romania (8), Spain (8), and Netherlands (6). 100% of the listings are fully remote, so a large part of this market is open to you regardless of where you live.
Who is hiring
The employers with the most open Remote Game Developer jobs right now are Side (18), Voodoo (14), Sperasoft (10), People Can Fly (7), Blackbird Interactive (6), and Keywords Studios (5). Each company page on Alion carries its size, funding stage, tech stack and every other position it has open, so you can judge the employer before you spend an evening on the application.
What employers ask for
Reading across the current listings, the tools that come up most often are Unreal Engine (57), Unity (43), Maya (37), Blender (32), Adobe Photoshop (24), 3ds Max (22), C++ (21), and Substance 3D Painter (15). The counts are how many of these openings name each one, which is a better guide to what is actually being hired for than a generic skills list.
Relocation, visas and equity
Of the current Remote Game Developer jobs, 7 state visa sponsorship and 9 offer a relocation package. These are filters on the list above, so you can narrow it to the ones that make a move possible for you.