bluehole.dev tech stack

bluehole.dev builds mostly with HLSL, Python, C++, C#. Its stack also includes Unreal Engine, Unity, .NET, AWS. Unreal Engine is named in 6 of the 12 job postings bluehole.dev published in the last 12 months (50%). Counted by Alion from the job postings of bluehole.dev, updated Sep 30, 2026.

Source: Alion Coverage: the company's job postings of the last 12 months Sep 30, 2026
Technologies in use
29
Postings analysed
12
Open now
12
Modernity
75 /100

What programming languages does bluehole.dev use?

HLSL is named in 17% of job postings at bluehole.dev, followed by Python (17%), C++ (8%), C# (8%).

HLSL 2 17% required in 100% · 2 open now · since Apr 2026
Python 2 17% required in 100% · 2 open now · since Apr 2026
C++ 1 8% required in 100% · 1 open now · since Apr 2026
C# 1 8% optional · 1 open now · since Apr 2026

What frameworks and libraries does bluehole.dev use?

Unreal Engine is named in 50% of job postings at bluehole.dev, followed by Unity (33%), Unreal Niagara (17%), Django (8%).

Unreal Engine 6 50% required in 67% · 6 open now · since Apr 2026
Unity 4 33% required in 100% · 4 open now · since Apr 2026
Unreal Niagara 2 17% required in 100% · 2 open now · since Apr 2026
Django 1 8% required in 100% · 1 open now · since Apr 2026

What databases does bluehole.dev use?

PostgreSQL is named in 8% of job postings at bluehole.dev.

PostgreSQL 1 8% required in 100% · 1 open now · since Apr 2026

What cloud and platforms does bluehole.dev use?

.NET is named in 8% of job postings at bluehole.dev, followed by AWS (8%), Azure (8%), Grafana (8%).

.NET 1 8% required in 100% · 1 open now · since Apr 2026
AWS 1 8% required in 100% · 1 open now · since Apr 2026
Azure 1 8% required in 100% · 1 open now · since Apr 2026
Grafana 1 8% required in 100% · 1 open now · since Apr 2026
Kubernetes 1 8% required in 100% · 1 open now · since Apr 2026
Linux 1 8% required in 100% · 1 open now · since Apr 2026
Sentry 1 8% required in 100% · 1 open now · since Apr 2026

What developer tools does bluehole.dev use?

Houdini is named in 42% of job postings at bluehole.dev, followed by 3ds Max (33%), ZBrush (25%), Substance 3D Painter (17%).

Houdini 5 42% required in 100% · 5 open now · since Apr 2026
3ds Max 4 33% required in 100% · 4 open now · since Apr 2026
ZBrush 3 25% required in 100% · 3 open now · since Apr 2026
Substance 3D Painter 2 17% required in 100% · 2 open now · since Apr 2026
Adobe After Effects 1 8% required in 100% · 1 open now · since May 2026
Blender 1 8% required in 100% · 1 open now · since Apr 2026
Maya 1 8% required in 100% · 1 open now · since Apr 2026
Model Context Protocol 1 8% required in 100% · 1 open now · since Sep 2026
Show all (11)
Prometheus1
Shader Graph1
Substance 3D Designer1

What AI and ML technologies does bluehole.dev use?

Claude is named in 8% of job postings at bluehole.dev.

Claude 1 8% required in 100% · 1 open now · since Sep 2026

Which engineering practices does bluehole.dev ask for?

CI/CD is named in 8% of job postings at bluehole.dev.

CI/CD 1 8% required in 100% · 1 open now · since Jul 2026

What does each bluehole.dev team work with?

The technologies each team's postings require most often, with the number of postings that require them.

Games

8 postings
Houdini5
3ds Max4
Unity4
ZBrush3
HLSL2
Substance 3D Painter2

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How modern is the bluehole.dev stack?

Cutting-edge AI adopter 75/100

bluehole.dev scores 75 out of 100 (Cutting-edge). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 1; legacy ones: 0.

Questions about the bluehole.dev tech stack

What programming languages does bluehole.dev use?

The languages named in bluehole.dev job postings are HLSL (17%), Python (17%), C++ (8%), C# (8%), as a share of the 12 postings of the last 12 months.

Does bluehole.dev use Unreal Engine?

Yes. Unreal Engine is named in 6 of 12 job postings (50%) and required in 4 of them.

What cloud and platforms does bluehole.dev use?

The cloud and platforms named in bluehole.dev job postings are .NET (1), AWS (1), Azure (1) (postings in brackets).

What skills do you need for a Games job at bluehole.dev?

Games postings at bluehole.dev most often require Houdini (5), 3ds Max (4), Unity (4), ZBrush (3), out of 8 postings in the last 12 months.

Is the bluehole.dev tech stack changing?

No new technology has appeared in bluehole.dev job postings in the last six months.

How modern is the bluehole.dev tech stack?

bluehole.dev scores 75 out of 100 (Cutting-edge). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 1; legacy ones: 0.

How does Alion know the bluehole.dev tech stack?

Alion reads every job posting bluehole.dev publishes and tags the technologies each one names. The figures on this page count the 12 postings of the last 12 months and were updated on Sep 30, 2026.

Method and citation

Alion reads every job posting the company publishes and tags the technologies each one names. Shares count the postings of the last 12 months, open and closed; the company's own products are counted apart. How we count

Alion, "bluehole.dev tech stack: 29 technologies from 12 job postings", as of Sep 30, 2026. https://alion.io/company/bluehole/technologies

Licence: CC BY-SA 4.0JSON