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Game Development
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Growth
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Jobs
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Overview
Pixstorm (Piksel Shkval) is a game technology company working on computer graphics. Its programmers develop the graphics part of the Dagor engine, implement rendering algorithms and build tools for artists. The company is headquartered in Moscow, Russia.
Tech stack
Technologies named in job postings at Pixstorm over the last 12 months, by layer, with the share of postings for each.
Technologies in use
3
Postings analysed
1
Stack modernity
57/100
Languages
C++
GLSL
HLSL
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Salary insights
Compensation ranges based on this company's open jobs
Median
$17k
Typical range
$17k
Open positions
1
1
Jobs
Junior
100%
| Level | Jobs | Median | Typical range |
|---|---|---|---|
| Junior | 1 | $17k | $17k |
Highest paying role
Младший программист
$17k
Normalized to USD per year
Growth
Hiring Momentum
48/100
Stable
Open positions
1
0 opened / 0 closed in 30 days
Hiring Dynamics
+100%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Backend
100% ▼
Offices
Where the company hires and what each office is for
Cities
1
Hiring now
1
Countries
1
Busiest office
Moscow
Moscow
Russia
HQ
1 open roles 1 posted in 90 days 100% engineering 100% remote 50-200 est. staff $17k Avg Salary
hires for Backend
Город Москва, Снежная улица, 26
Jobs
$14k – $17k per year (gross) · Remote (likely Russia) · Full-Time · 1+ year exp · Moscow
C++
HLSL
GLSL
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Financials
Est. Annual Revenue
$9.3M
2025
