Overview
News
Technologies
Salaries
Products
People
Growth
Offices
Jobs
Financials

How thatgamecompany hires

Truth index
C 61/100
Ghost roles
65%
Stale roles
0%
Reposted roles
0%

thatgamecompany scores C on the Alion truth index (A is best, E worst), measured over 34 open roles re-checked against its own hiring board: 65% look like ghost listings, 0% have gone stale and 0% are the same role posted again. It measures how much of what this employer publishes turns into a real, finite search - not the employer as a workplace. How the index is computed

Visa sponsorship

  • United States · H-1B filings in 12 months: 2 · green card filings: 1

Visa details by country

Overview

thatgamecompany is an independent video game studio headquartered in Santa Monica, California, known for the artistic, emotionally driven games flOw, Flower and Journey and the free-to-play social adventure Sky: Children of the Light. Founded in 2006 by Jenova Chen and Kellee Santiago, it also runs a large studio in Shanghai, has had its work enter the Smithsonian permanent collection and in 2026 launched the publishing label thatgamepublisher. It hires game engine, graphics, gameplay, build and systems engineers, technical designers, character artists, producers, data analysts and brand, community and social media marketers, including interns in China, Japan and Vietnam.

News

News X (formerly Twitter) 4 years ago
Matt Nava (@matt_nava) on X
10 years ago today @thatgamecompany released #Journey. I was the art director. It set the course of my career and my art. I'm forever thankful to the community of players and their incredible love for the game. This is a thread comparing early dev images
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News verge 6 years ago
Journey, previously an Epic Games Store exclusive on PC, is heading to Steam
Journey, thatgamecompany's classic game that first released in 2012, will be available on Steam on June 11th. It was previously an Epic Games Store exclusive on PC, where it launched last June.
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News verge 7 years ago
Thatgamecompany's Journey gets a surprise iOS release
Journey, the PlayStation 3 classic by thatgamecompany, is now available on iOS for $4.99, published by Annapurna Interactive.
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News ComicBook.com 9 years ago
ThatGameCompany Reveals Sky, Spiritual Successor to Journey, Coming First to iOS This Winter
ThatGameCompany just revealed its newest project, called Sky, which is coming first to Apple TV, iPad, and iPhone this winter. The entire internet threw a massive fit when they saw that this would be an iOS exclusive, but rest assured that this is a multi
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News thatgamecompany.helpshift.com
Privacy Policy - Sky: Children of the Light Help Center
PRIVACY POLICY (Last updated on April 5, 2024. Effective April 10, 2024.) If you are a resident of California, please be sure to review the
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Tech stack

Technologies named in job postings at thatgamecompany over the last 12 months, by layer, with the share of postings for each.
Technologies in use
102
Postings analysed
22
Stack modernity
84/100AI adopter
Languages
C++50%
Python45%
C#23%
Go23%
Frameworks & libraries
Metal14%
Unity14%
AutoGen5%
LangChain5%
Databases
Redis9%
BigQuery5%
Google BigQuery5%
PostgreSQL5%
Cloud & platforms
Kubernetes27%
Windows23%
GCP18%
GitLab CI9%
AI & ML
ChatGPT5%
Gemini5%
LLM5%
Qwen5%
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Full thatgamecompany tech stack 102 technologies · by team · pay by technology · changes · similar stacks

Salary insights

Compensation ranges based on this company's open jobs
Median
$147k
Typical range
$87k – $220k
Open positions
12
8 Jobs
Middle 25%
Senior 50%
Staff 12.5%
Principal 12.5%
Level Jobs Median Typical range
Middle 2 $141k $133k – $148k
Senior 4 $174k $114k – $206k
Staff 1 $219k $219k
Principal 1 $220k $220k
Highest paying role Senior/Principal Graphics Engineer $220k
Normalized to USD per year
All salaries at thatgamecompany By role, level and city, against the market · 12 jobs with pay

Growth

Hiring Momentum
60/100
Growing
Open positions
34
0 opened / 2 closed in 30 days
Median time-to-fill
34 days
faster than 36% of the market
ATS activity
Every ~3 hours
Today
Hiring Dynamics +100%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Marketing
40% ▼
Games
20% ▲
Industrial Engineering
13% ▼
Backend
7% ▲
DevOps
7% ▲
Support
7% ▲
Activity Timeline
New location: Los Angeles Sep 2026
Added Wi-Fi to stack Sep 2026
Added VPN to stack Sep 2026
Added Service Desk to stack Sep 2026
Added Machine Learning to stack Sep 2026
Added VLAN to stack Sep 2026
Added DNS to stack Sep 2026
Added DHCP to stack Sep 2026
Added Windows to stack Sep 2026
Added TCP/IP to stack Sep 2026
Added Linux to stack Sep 2026
Added Steamworks SDK to stack Sep 2026

Offices

Where the company hires and what each office is for
Cities
3
Hiring now
2
Countries
2
Busiest office
Shanghai
Loading the map
Headquarters Builds here Office with open vacancies No open vacancies right now Tap a pin for the office
Santa Monica United States
HQ
Shanghai China
Engineering / R&D
16 open roles 6 posted in 90 days 38% engineering 50-200 est. staff
hires for Marketing, Games, Backend
seen since Sep 2024 job postings
Los Angeles United States
2 open roles 2 posted in 90 days 50% engineering 10-50 est. staff $153k Avg Salary
hires for Backend, Support
seen since Sep 2026 job postings

Jobs

$56k – $87k per year • Hybrid • Full-Time • Los Angeles
Python
PowerShell
Windows
DNS
DHCP
VPN
Wi-Fi
Cybersecurity
Okta
Least Privilege
Game Dev
Unity
Steamworks SDK
Management
Slack
Google Workspace
Service Desk
Apply
$163k – $219k per year • Hybrid • Full-Time • Los Angeles
Python
Go
Java
Kotlin
TypeScript
C
C++
Swift
Groovy
GCC
C++
CMake
AI/ML
Model Context Protocol
DevOps
Terraform
Ansible
OpenTofu
Podman
GitLab CI
SLURM
CI/CD
Jenkins
Git
Docker
Kubernetes
Chaos Engineering
GitLab
Linux
Windows
TCP/IP
QA
JMeter
Gatling
k6
Locust
Apply
≈ $30k – $81k per year (Estimated) • In office • Full-Time • 5+ years exp • Shanghai
C++
Lua
OpenGL
Mobile
Metal
DevOps
Windows
Apply
$81k – $114k per year • Remote (United States) • Full-Time • 3+ years exp
Unity
Design
Adobe Photoshop
Maya
ZBrush
Substance 3D Painter
Apply
$82k – $120k per year • Remote (United States) • Full-Time
Python
C++
Rest API
Ansible
CI/CD
Jenkins
Linux
Windows
Apply
In office • Full-Time • Shanghai
C#
C++
Maya
Apply
$80k – $140k per year • Remote (United States, Canada) • Full-Time
C#
C++
Maya
Apply
≈ $20k – $46k per year (Estimated) • In office • Full-Time • 3+ years exp • Shanghai
Python
C#
GCP
Azure
Jenkins
Git
AWS
Docker
Kubernetes
Windows
TCP/IP
DNS
DHCP
VLAN
Cybersecurity
Okta
Game Dev
Unity
Management
Jira
Google Workspace
Apply
$109k – $171k per year • Remote (United States) • Full-Time
Python
SQL
Flask
AI/ML
Spark
Airflow
dbt
Pandas
DevOps
GCP
Git
Kubernetes
Analytics
Tableau
Plotly
Looker
Apply
$120k – $178k per year • Remote (United States) • Full-Time • 7+ years exp
Confluence
Jira
Agile
Apply
$120k – $206k per year • Remote (United States) • Full-Time • 5+ years exp
Python
Go
Java
TypeScript
SQL
Scala
Snowflake
Google BigQuery
BigQuery
AI/ML
Spark
NLP
Anomaly Detection
Sentiment Analysis
Machine Learning
DevOps
GCP
CI/CD
Kubernetes
Apply
In office • Full-Time • 3+ years exp • Shanghai
Python
Go
JavaScript
PHP
C++
Groovy
PostgreSQL
Redis
DevOps
Rest API
Terraform
GCP
Helm
GitHub Actions
Istio
OpenTelemetry
OpenTofu
Terragrunt
FluxCD
Prometheus
GitLab CI
CI/CD
GitOps
ArgoCD
Jenkins
Git
AWS
Docker
Kubernetes
Service Mesh
Tekton
Management
Agile
Apply

Financials

Total raised
$160M
Latest round
Venture - Series Unknown
Funding rounds
1
Funding rounds
Round Announced Amount
Venture - Series Unknown 2022 $160M Details