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Location
In office (Warrington)
Seniority
Middle · 1+ year exp

Confirmed on the employer's own hiring board on Oct 28, 2026. First seen by Alion on Mar 24, 2026. 10:10 Games scores B on the Alion truth index.

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10:10 Games is an independent British video game developer specialising in games built around established intellectual property. It released its first title, Funko Fusion, in 2024 and hires VFX artists and technical designers. The studio is based in Warrington, England, United Kingdom.

About Us

10:10 Games is an independent development studio based in the heart of Warrington, UK. 10:10 Games saw its first release in 2024 with Funko Fusion and is now gearing up for future growth with new and exciting IPs.

At 10:10 Games, we have anchored a people first culture into our studio where our team are empowered to fulfil their potential. We are building development pathways that allow us to help everyone reach the next stage of their career with our internal promotion opportunities. Having regular progression catch ups with your manager lets us always have your learning and development aspirations as a prime focus.

We also value transparency, collaboration and genuinely care about everyone’s feedback within our studio. We therefore have fortnightly company-wide stand ups and regular check in meetings with each team to ensure we are maintaining this promise.

We have a passionate Outreach programme that we love everyone to get involved with! We have already partnered with Women in Games, Grads in Games, Into Games and more. We are an inclusive studio that believe strongly in opening the doors into the industry, so we provide opportunities within local universities, colleges and schools through our work experience, internships and apprenticeships.

We are growing our team rapidly over the next few months, so this is an amazing opportunity to come and join our people-first culture and be part of our exciting expansion!

As an equal opportunity employer at 10:10 Games we treat all job applications equally, regardless of age, disability, gender identity or gender expression, race, ethnicity, religion or belief, sex, sexual orientation or any other equality characteristic.

About The Role

We are looking for a Mid-Level VFX Artist to join our Art Team.

The successful candidate will have the opportunity to work in our creative Art department, supporting many departments producing high quality VFX for Environment, Character and Gameplay Art, Animation and Game Mechanics that match the ambition and vision of the studio and project.

We are looking for a creative and pro-active team player who can problem solve, take direction and also work to clear briefs.

What You'll do

  • Work under the direction of the Art Director, Lead/Senior VFX and other appropriate discipline leads
  • Create environmental, character and mechanic related effects from initial modelling/texture creation to final implementation within UE5
  • Liaise with Art/Design/Animation/Code to fully understand effect requirements and to aid implementation
  • Ensure consistency of style throughout the project
  • Research and provide options for effects if required
  • Aid in the development and enhancement of tools for the VFX/Art teams
  • Take responsibility for solving pipeline and technical issues
  • Create effect templates
  • Schedule your own work

What We're Looking For

  • 1 Years’ experience in a VFX Artist role minimum.
  • At least one shipped game title as a VFX Artist.
  • In-depth knowledge of Unreal and Niagara
  • In-depth knowledge and technical proficiency in Maya and other industry standard tools specific to VFX and Art creation (ie Photoshop, After Effects etc)
  • Good knowledge of in-game effects (ie Smoke, Explosions, Fire, Damage etc)
  • Ideally knowledge of Fluid Simulators (ie Niagara Fluids, EmberGen, Houdini etc)
  • Positive solution driven mindset with a strong capacity for problem solving
  • Excellent communicator
  • An understanding of performance and memory budgets
  • Good understanding of animation (timing/pace/tension) and how to use this to good effect
  • Ability to adapt to various art styles and genres
  • Ability to take constructive criticism and adapt to changes
  • A genuine passion for visual effects and desire to make great games
  • Knowledge of MEL or Python scripting languages would be useful but not essential

Benefits & Perks

  • Hybrid/flexible working environment (3 days in-office, 2 days remote)
  • Zero crunch time
  • 33 days holiday (including bank holidays)
  • Health and Wellbeing package (Private health insurance, EAP, long-term illness cover)
  • Enhanced pension scheme
  • Company-wide bonus scheme
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