2,163,346open jobs
139,194companies
239,815added this week
Browse all
Location
Hybrid (Stockholm, Sweden)
Employment
Full-Time

Confirmed on the employer's own hiring board on Nov 11, 2026. First seen by Alion on Sep 24, 2026.

Overview
Company
Impact
Profile match
120ft Factory AB provides local robotic assembly, inspection and packing in modular container factories. Small production runs from 100 units, built in Stockholm.

Snapshot

The mission of 120ft Factory is to start the new western industrial revolution. We are building the essential infrastructure to close the "Physical AI Deployment Gap." To train physical AI in simulation, the simulation must be physically accurate. Our core thesis is that the manual CAD-to-Sim pipeline is a massive bottleneck, and we must automate the translation of engineering intent into physics-accurate-enough, machine-readable artifacts.

Description

As the Simulation Pipeline Engineer, you own the translation of the physical world into our digital twin. Raw manufacturing CAD is useless for physics simulations: it is too heavy, lacks material properties, and simulating actual screw threads will instantly crash a rigid-body solver. You are the bridge between elite game-industry asset pipelines and hardcore robot physics. Your mission is to automate the text-to-CAD-to-SimReady pipeline: ingesting raw assets, using agents/VLMs/LLMs to assign physical properties, building solver-friendly collision meshes, and setting up kinematic articulations so our Vision-Language-Action (VLA) models can train on them in Isaac Sim.

Responsibilities

  • Own and automate the CAD-to-SimReady pipeline, converting raw manufacturing CAD (STEP, etc.) into optimized, physics-ready OpenUSD (USDA/USDC) files.

  • Develop heuristics and algorithms to automatically generate simplified, solver-friendly collision meshes (e.g., abstracting screw threads and micro-chamfers to prevent physics engine explosions).

  • Implement VLM/LLM-driven material and physics assignment pipelines (rigid body, friction, restitution, density), building upon frameworks like NVIDIA's content-agents.

  • Solve the articulation gap: automatically inferring and assigning joints, drives, and kinematic structures (UsdPhysics.ArticulationRootAPI) for robots and moving machinery.

  • Interface directly with underlying physics solvers (e.g., Newton, PhysX in Isaac Sim) to debug contact dynamics and ensure runtime validation of your generated assets.

  • Collaborate with the AI orchestration team to enable 'compilable engineering,' allowing LLMs/agents to procedurally generate and modify factory layouts via the Omniverse Python API.

Requirements

  • Experience in Technical Art, Physics Programming, or Simulation Engineering from the gaming, VFX, or robotics industries.

  • Deep understanding of 3D asset pipelines, geometry optimization, and how physics engines (PhysX, Havok, Newton, etc.) actually resolve contacts and constraints.

  • Expertise in OpenUSD (Universal Scene Description) and Python.

  • A deep, first-principles understanding of real-world physics and kinematics, combined with the pragmatic knowledge of how to fake it efficiently for a solver.

Preferred Qualifications

  • You have the specific battle scars to know exactly why simulating a physical fastener's threading in a robotic assembly simulation is a terrible idea.

  • Experience with NVIDIA Omniverse, Isaac Sim, and the UsdPhysics schema.

  • Knowledge of how to build LLM/VLM agentic workflows for asset generation, treating AI as an interface to compile engineering artifacts.

  • Experience generating semantic labels for perception AI, or defining non-visual material properties (lidar/radar).

  • You view the role of an engineer as shifting from a manual 'tool operator' to a 'system architect' who builds pipelines.

Compensation

We offer a top-tier Stockholm salary combined with an early-stage equity grant as part of the founding engineering team. Comprehensive relocation support and EU Blue Card sponsorship provided.

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
2,163,346 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Industrial Engineering
Similar stack
Same company
Stockholm
Structural Analyst 1 hour ago
In office · Full-Time · Hillerstorp
MedTech
Verification & Validation
Apply
In office · Full-Time · Bachelor's Degree · Hillerstorp
Apply
In office · Full-Time · Gothenburg
Structured Text
Robotics
CANopen
Design
AutoCAD
Apply
In office · 2+ years exp · Matamoros
Apply
$24k – $29k per year · In office · Full-Time · 3+ years exp · Bachelor's Degree · Manama
Apply
In office · Full-Time · Linköping · Gothenburg · Arboga · Stockholm
Apply
In office · Stockholm
Python
SQL
Databases
Databricks
Delta Lake
Apache Kafka
AI/ML
Spark
dbt
DevOps
Terraform
GCP
Azure
CI/CD
AWS
Analytics
Power BI
Apply
In office · Stockholm
Apply
Hybrid · Stockholm
Python
DevOps
Ansible
OpenShift
Helm
Prometheus
CI/CD
GitOps
ArgoCD
Kubernetes
Grafana
Apply
In office · Full-Time · 3+ years exp · Stockholm
Apply
See all jobs
This is one of many
2,163,346 more open roles from verified company boards, updated every day.