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In office (Seattle)
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Senior · 6+ years exp
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Confirmed on the employer's own hiring board on Nov 4, 2026. First seen by Alion on Nov 3, 2026. Apple scores A on the Alion truth index.

Overview
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Apple is an American multinational technology company founded in 1976 by Steve Jobs, Steve Wozniak and Ronald Wayne, and headquartered in Cupertino, California. It designs and sells consumer hardware including the iPhone, Mac, iPad, Apple Watch, AirPods and Vision Pro, together with the operating systems and silicon that run them. A growing services division built around the App Store, iCloud, Apple Music, Apple TV+ and Apple Pay now contributes a large share of profit, making Apple one of the most valuable companies in the world.

Apple's media engineering team pushes the boundaries of what's possible on iPhone, Mac, and Apple TV, delivering world-class playback experiences to hundreds of millions of users. We are looking for a Senior iOS Engineer with deep expertise in Apple's media frameworks to help shape the next generation of streaming, playback, and media pipeline technologies. If you thrive in a technically demanding environment and care deeply about performance, correctness, and platform craftsmanship, this role is for you.

Description

In this role, you will architect and implement sophisticated media playback features using AVFoundation, CoreMedia, and AVKit across iOS and related Apple platforms. You will collaborate closely with framework, platform, and product teams to diagnose hard problems at the intersection of media pipelines, rendering, and system performance. Your work will directly influence the media experience on devices used by people around the world.

Minimum Qualifications

6+ years of professional iOS development with a strong focus on media frameworks including AVFoundation, CoreMedia, and AVKit

Deep expertise in Swift, including protocol-oriented design, concurrency (async/await, structured concurrency), and performance-sensitive programming patterns

Proven experience building and shipping production applications that depend on real-time media playback, streaming pipelines, or AV capture

Demonstrated ability to diagnose complex, multi-layered bugs involving media synchronization, codec behavior, or buffering anomalies

Strong background in performance profiling using Instruments, including Time Profiler, Allocations, and Core Animation tooling

Bachelor's degree in Computer Science, Electrical Engineering, or a related technical discipline, or equivalent practical experience

Track record of writing maintainable, well-tested Swift code at scale in a professional engineering environment

Preferred Qualifications

Hands-on experience with SwiftUI for building declarative media-integrated user interfaces across Apple platforms

Familiarity with macOS and tvOS platform differences as they relate to media playback, window management, and HID input handling

Proficiency in Objective-C for interfacing with legacy or lower-level C-based media APIs within mixed-language codebases

Experience with HTTP Live Streaming (HLS) internals, including manifest parsing, variant stream selection, and segment delivery optimization

Exposure to Metal or Core Image for GPU-accelerated video post-processing or custom rendering pass integration

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