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Salary
≈ $60k – $102k per year (Estimated)
Location
Hybrid (Montreal, Canada)
Seniority
Senior · 6+ years exp
Visa
Positions approved through LMIA in 12 months: 23
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 25, 2026. First seen by Alion on Jun 11, 2026.

Overview
Company
Impact
Profile match
Behaviour Interactive (BHVR) is a major Canadian video game developer headquartered in Montreal, Quebec, founded in 1992. The company is best known as the creator and developer of the popular asymmetrical multiplayer horror game Dead by Daylight. In addition to developing its own original titles, the studio provides co-development and work-for-hire services for major international publishers and entertainment franchises.

Exterminauts is a co-op third-person PvE shooter using weaponized power tools and mad-science gadgets to exterminate alien pests. Take on MegaCorp contracts amid energy supremacy clashes, while aliens' thirst for Polymorphic Plasma disrupts plans. Punch In. Clean Up. Get Paid.

As a Project Manager on our unannounced project, you will contribute to the effective management of the various planning and execution phases of a project, as well as team management, while ensuring rigorous task tracking, coordination, and communication across multidisciplinary teams.

In this role you will:

  • Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed.
  • Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
  • Support the team in day-to-day activities, remove blockers, and follow up as needed to maintain production momentum and efficiency.
  • Ensure clear and effective communication across teams, fostering a shared understanding of game design, development processes, and expected deliverables.
  • Keep the team aligned on the right priorities throughout production, promoting motivation and timely delivery of milestones.
  • Lead and support individual contributors in achieving their goals.
  • Keep stakeholders informed of progress, risks, and issues, and produce appropriate documentation, plans, and status reports.

What we’re looking for:

  • Minimum of 6 years of experience in the video game industry with at least 3 in production coordination.
  • Experience with multidisciplinary teams and managing individual contributors within the video game.
  • Already shipped at least one relevant game.
  • Strong understanding of production planning, schedules, and project management.
  • Experience with tools such as JIRA, Confluence, etc.
  • Strong organizational and follow-up skills with multidisciplinary teams, with the ability to manage multiple priorities in parallel and identify and escalate risks.
  • Excellent communication skills and fluency in both French and English
  • A plus :

  • Experience with operating a live game.

Dans ce rôle tu devras :

  • Participer aux discussions de planification, en identifiant les dépendances, les risques et en proposant des plans de rechange lorsque nécessaire;
  • Assurer le suivi des tâches dans JIRA et Confluence, en collaboration avec les responsables et les parties prenantes, afin de maintenir un plan de production clair et à jour;
  • Accompagner l’équipe dans les activités quotidiennes, lever les obstacles et assurer les suivis nécessaires pour maintenir l’élan et l’efficacité de la production;
  • Assurer une communication claire et fluide entre les différentes équipes, garantissant une compréhension commune de la conception du jeu, des processus de développement et des livrables attendus;
  • Maintenir l’équipe alignée sur les bonnes priorités tout au long de la production, en favorisant la motivation et l’atteinte des jalons de livraison dans les délais prévus;
  • Guider et gérer des contributeurs·trices individuels·lles afin qu’ils·elles puissent atteindre leurs objectifs;
  • Tenir les parties prenantes informées de l’avancement, des risques et des enjeux, et produire des documents, plans et rapports d’avancement adaptés aux besoins du projet.

Ce que nous recherchons :

  • Minimum de 6 ans d’expérience dans l’industrie du jeu vidéo, dont au moins 3 ans en coordination de production;

  • Expérience avec des équipes multidisciplinaires et en gestion de contributeur·trice·s individuels dans le développement de jeux vidéo;

  • Avoir contribué à la sortie d’au moins un jeu pertinent;

  • Excellente compréhension de la planification de production, des échéances et de la gestion de projet;
  • Expérience avec les outils tels que JIRA, Confuence, etc;
  • Solides compétences organisationnelles et de suivi auprès d’équipes multidisciplinaires, avec la capacité de gérer plusieurs priorités en parallèle, d’identifier et d’escalader les risques;
  • Excellentes aptitudes en communication et maîtrise du français et de l’anglais.
  • Un atout :

  • Expérience en gestion de jeux live

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